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A solid, non-linear dungeon. It has its ghost-related motive, some cultists thrown into the mix. My favorite element in the dungeon is probably a gelatinous cube which has two smaller gelatinous cubes inside of it; I'm a sucker for creative usage of commonly known monsters. 

Overall, useful if placed on a map of a sandbox map. I wouldn't use it as a one-shot, though; the PCs are motivated mostly by their curiosity and greed (which is a good thing. Just not as a one-shot, IMHO).

Thanks for the appreciation, insights helps a lot since im starting to create adventures! I also love creative ways to use classic monster and mechanics! It was not though as an one shot, it can be used to, but could be added to any setting as a side quest!