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(1 edit) (+2)

Fun game!  It seems like there's an input delay scaled with number of enemies on the level, which I'd guess is because you're checking each enemy after the player moves.  There's some tricks you can do to predict where the enemy wants to move before the player acts, which would help reduce that delay.
The milk seems to infinitely add weight and the ideal strategy seems to be eating walls until almost full, then eating one enemy before sleeping.  Above is my FD record.

I am very curious as too how the milk enables infinite weight generation

(+3)

truthfully speaking: i forgot to uncomment a line of code


can we get a setting that can toggle the infinite booba glitch? greatly appreciate it!

No guarantees, but I’ll put that on a backlog and work on it once judging is over.

Ty for the tip, got around 2k pounds with 426 max size, really fun game. hope to see it build upon.

wait so how does this method work?

Basically, you eat the walls to your close to surpassing your limit, then you eat an enemy/weapon/item. then you rest in bed.