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If you haven't chosen a team yet our team still needs a composer where a pretty good team of seven right now but it would be nice to have you along for the ride

What kind of stuff have you made in the past, if applicable?  Alternatively, what are some of your influences, whether that means stylistically or gamedev-related?  I'm flaky enough as it is, so I like to know what I'm getting myself into.

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I'm from the same team! We're a subset of the team that made Scaling Through time for GMTK 2024, but sadly only 7 out of 23 of us could make it. In terms of sound design, only our SFX guy could make it to this jam - which is why we're looking for a composer.
If you'd like to contact me on discord (I'm octia there as well) I can share with you the portfolios of the rest of our group.

We're pretty flexible in terms of style, as a group we're still kinda finding what we like most. I think your work would've really fit Scaling Through Time, although I can't promise our next game will be similar.

What really grabbed my attention though - you mentioned a speciality in battle themes? That's quite an interesting combination, with your emotional/orchestral pieces. Could you share some of that as well? I can't find any examples on your yt channel, there's a lot of gameplay videos that make it difficult to search through.

If you could share your timezone too, that'd be great! We're working with people anywhere from GMT -5 to +10, it won't be a problem no matter what it is, but it's useful to know.