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Hi, thanks for the bug report. I'm running version 51.22. You can remove all lines starting with "ATTRIBUTE ..."

Only difference will be that the texts is not as nice. No shadows, 3D-effects and outlines. But totally readable in the game. Let me know if that solves the problem.

I've read the manual and it should probably be enough if you remove the attribute value "kerning" from all rows starting with "ATTRIBUTE ...". 

I deleted all the 123 entries of "kerning".

Unfortunately now it stops in line 18, saying: write error.

Why that?

I have looked in the script, this line is:

FONT FuturaB.font 62 64

What should be wrong with that...?

Earlier versions of Scala handle fonts differently so I have uploaded a compatibility version in the latest release, it should work fine with Scala MM300 (v50.x). The fonts are smaller but still readable.

Thank you for the MM300 version. Just one minor bug:

in the script the mod file is named "That old Amiga sound.mod" but the file is written "That_old_Amiga_sound.mod".

By the way: is there any option to run Scala in a public window?

I don't think there is any way to run Scala in a window. Not out of the box anyway, perhaps there is a hack available?

On Amiga-News.de, someone suggested ModePro:

https://www.amiga-news.de/de/forum/thread.php?id=36576&BoardID=1#375615

Will test it. Okay, so if you have fixed the script regarding mod file and uploaded a new version, I can finally publish an article for Amiga-News.de :)

Hi, sorry for the delay. A mod-fixed version is uploaded.

Thanks! News article published:
https://www.amiga-news.de/en/news/AN-2024-09-00014-EN.html

Cool idea!

PS: why now three versions are included...?

Three? Only two are included in the lha-file as far as I can see.

Strange...or can it be that you changed the name of the script a bit? Then by copying the new version 1.1 over the old one, the old script (with a slightly different name) was not overwritten...