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quantumcodemonk

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A member registered Sep 29, 2023 · View creator page →

Creator of

Recent community posts

Thanks, I appreciate the comment. Unfortunately it's not super easy to get started but I discovered too late that the Scala Player isn't freely redistributable. However, yesterday I found out that someone (not me) have uploaded copies of this game to TURRAN Search where the player is included (search for "scala angel"). My other scala games are there too. :) And also look at AmigaLives comment below. :)

Great game with nice graphics. Approved!

Great game, really enjoyed it. Approved!

Hi, I appreciate the nice gesture I can't put it here because ScalaPlayer isn't freely redistributable. But thanks nevertheless. 

Nice game. Hard but nice. Approved!

Hi, that would be nice but as far as I know ScalaPlayer isn't freely redistributable, so I can't host it here.

As a big fan of Minesweeper I really enjoyed playing this version. Approved!

The original game "Beyond..." contains a ton of cutscenes and without them my clone/version didn't make much sense. In the end I wasn't happy with the result so I withdrew it from the jam. Then I got another idea and this is the result so far. Not completed yet (as stated in the description above very clearly) but with some luck it might happen some day. 

Ah, ok. Not sure if I can help you though. Let me know if you get it to work.

Not sure what you are trying to do here. Unpack the lha-file to any location on your harddrive (on the Amiga) and run the game.

I have read it. :)

Ah, the typo answer was to mailman.

About the change of username, the developer is still the same person. :) To make a long story short, it was an old username from my days of playing poker. I think I started using it 2008-2009. I haven't played poker in years but the name stuck and when I created my itch-account I couldn't think of any name... and here we are now. :) 

Sorry, a typo. :) Thanks for pointing it out.

Thanks for including my little game. :) Making a ready-to-run package is probably doable and a great idea. But it all depends if it's legal to include Scala Player. Have to look into that.

Hi, sorry for the delay. A mod-fixed version is uploaded.

I don't think there is any way to run Scala in a window. Not out of the box anyway, perhaps there is a hack available?

Three? Only two are included in the lha-file as far as I can see.

Earlier versions of Scala handle fonts differently so I have uploaded a compatibility version in the latest release, it should work fine with Scala MM300 (v50.x). The fonts are smaller but still readable.

I've read the manual and it should probably be enough if you remove the attribute value "kerning" from all rows starting with "ATTRIBUTE ...". 

Hi, thanks for the bug report. I'm running version 51.22. You can remove all lines starting with "ATTRIBUTE ..."

Only difference will be that the texts is not as nice. No shadows, 3D-effects and outlines. But totally readable in the game. Let me know if that solves the problem.

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Hi, I'm thinking of using Scala MM400 to create a point and click adventure. Is it OK to use Scala in this Jam? 

I'm asking because you'll need Scala to run the game. (A standalone executable can't be created with Scala.)

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Thanks, I'll fix that. (corrected in v1.0.1)

:)

Hi, thanks for the screenshot. 

Sure thing. Consider it done! :)

No, you'll need an Amiga to run it.

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Unpack the files to any location on your Amiga (real or emulated). Open a Shell and change to the directory where you unpacked the files. Start by typing "ADMSplay adventure1.adms" in the shell (without the quotes).

Neat stuff!