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(1 edit) (+3)
  • The ATV should have either a seperate FOV from terminals, or be linked to the character FOV instead, my eyes hurt.
  • Hostile Kerfur is about 90% too healthy in every stage and its health scaling to how broken it is seems inverted, why does chipping away from its armor make it tank damage MORE? Usually, frenzy phases are short but dangerous, not longer and even MORE dangerous.
  • Too many pigs, to the point that I see no reason to properly clean up anymore.
  • A tooltip to show what diffiiculty all affects could be great.
  • Performance graphs and some makeshift excel could add some functionality to the PC.
  • A tablet, similar to the map, that links to one specific camera may be interesting. Incase there is something that you absolutely NEED to keep an eye on, like an imprisoned enemy, or an event you dont want to miss.
  • An option to just NOT have any AA. Nearest interpolation, pixellated, whatever, just not... antialiasing. SOMETHING is adding motion blur regardless of the setting and this is a suspect
  • some scale guides in TXT form in the assets folders could be nice, as well as making it clear which ones can accept transparency and so on.
  • A simple syntax could be used to order audio from the radio to be like GTA. for example:
  1. RadioVoiceFolder (random announcer bit
  2. MusicFolder (random music)
  3. Sting.mp3 (regular normal music file, a radio ad or the good ol "YOU ARE LISTENING TO" thing.