Psycho serum / qu'est-ce que c'est?
Can't believe I didn't come across this earlier. Plenty of notes and environmental storytelling with cells strewn with serum and notes of going mad that tell little stories that build the setting. Good mix of puzzles, including a memory test, a lateral thinking puzzle, and a maze - great variety and a little more interesting than the usual item-based puzzles you tend to get with these games. My favorite was the door puzzle, given that its solution had a genuine a-ha moment that I didn't expect! The red eyes were a simple and effective scare to remind the player that they're always being watched...or are they the hallucinations from the serum? I think for constructive criticism, most of the improvements could come in terms of polish of user experience, but it's a jam game so no big deal: for instance, clarifying user controls, making text on notes easier to read, and also addressing some of the bugs with the door puzzle including the puzzle not being solvable and the timer continuing. All in all this shows a great sense of creativity and informed approach to puzzle design and you have a good knack at creating them. Great work!