THEMEπ‘
π² What theme?
π¨ Sure, I guess
π² I see what you did there
π² Nailed it
π² 10/10 Philosophers crying
GAMEPLAYβοΈ
π² βGameβ is a stretch
π¨ Confusing but works
π² Basic and well done
π² Very creative
π² Never seen before
SCOPEπ
π₯ Blink and youβll miss it
π² Bite-sized
π² Balanced and just right
π² Aimed high, respect
π² Elden Ring?
DIFFICULTYποΈ
π₯ Playing asleep
π² Some brain usage
π² Easy to learn / Hard to master
π² Difficult
π² Prepare to dieβ¦ again
GRAPHICSπ¨
π² MS Paint
π² Not bad
π© Clean
π² Impressive
π² Reality 2.0
AUDIOπ΅
π² None
π² Earrape
π© Basic
π² Groovinβ
π² Eargasm
BUGSπͺ²
π² Bugpocalypse
π² Disruptive
π© Infrequent
π² A little glitchy
π² Perfectly smooth
VERDICTπ
I have to start by saying that I really enjoyed the art style of this game. The cute isometric display was a nice touch, and visually, it was a pleasure to look at. However, beyond the visuals, I found the rest of the experience lacking. UI was confusing, tower selection was unintuitive and buggy with the one tower in the back being almost unselectable, and the gameplay was incredibly simple. It also doesnβt help that Iβm pretty sure the game is actually impossible. I think the thing that was really missing was upgrade features. Maybe the towers get bigger and do more damage. It also would have been someplace to spend all of the excess money.
As for the theme, I really donβt see the connection to the theme here beyond building more towers. Nothing really unique here to fit the βBuilt to Scaleβ idea. Overall, there is a lot of room for improvement here. That all being said, nothing but respect for submitting a completed playable game for this game jam in such a short amount of time.