I reported an issue with the radar skipping blips which got marked as "needs more info". I would be happy to elaborate and clarify as needed, but right now I have no idea what exactly needs to be clarified or elaborated upon (sadly, no comment was given in the tracker as to what info is needed), so if Vesper (or anyone from the bug tracking team really, just don't know anyone else) could please specify what info they need, I'd be glad to help.
Whatever it takes to get rid of the incessant radar beeping without outright refunding the entity difference module, really.
(EDIT 10/02/24: Updated link to issue, as it was pointing to the wrong row after internal bug tracker reorganization)