Report the bugs you find in 0.8.0e build
Include as much info you can gather so that i can fix stuff more efficiently
Gather unknown signals from deep, silent space · By
Some render errors with fences which im dying to most of the time, these fences has some really weird load points: https://imgur.com/a/knd8X2d
the game tends to look like a mosaic whenever i set my texture rendering to anything lower than 4, and even then most of the textures are pixelated and text that used to be readable is not anymore. in 0.8.0d i could have my textures at 1 and still have everything render just fine, but now it looks like this even at 3 (see image)it could just be my computer, but i never had this issue before 0.8.0e
There are no differences between the smuggled camera from the old version and the buy-able cameras from the store. They look the same, they have the same view, same features (infrared, emit their own light and remote control) what separates them from each other is that they (the untouched, bought from store-camera) can be placed down properly with Alt+R without spinning and flying into the orbit and the other one (the smuggled camera) spins like crazy until it flies into the orbit.
Only after some experimentation have I found out that only smuggled cameras have this remarkable property. Otherwise I would have never known what would have caused this and for a short amount of time I was about to give up on placing down any cameras until the next patch, unfortunately this is only an issue with smuggled cameras. This drove me crazy as I have had two cameras on my radio tower: one facing east, the other west. Through black magic, I was able to attach one of them to the tower, even though it was spinning like crazy. The other one was spinning so much that I haven't been able to find it for hours.
for what reason, when on the radar where we record discs, I didn’t even have time to set up everything so that it would be 100%, it accumulates even when it’s 0%, it picks up and scans, is this how it should be?
I mean, when in the polarity filter and frequency filter output data: 0.0%, then the detector status is still filled, although right now I have all the output data: 0.0%, I have already accumulated detector status: 40.3%
It's unlikely that this was done on purpose
That's actually how it's always been for me- Detector Status always fills up, and Downloaded only increases when you tune the dials correctly. If I ping a signal in the detector, then leave, when I come back the Detector Status is at 100% and the Downloaded is at 0.0%. I started playing in 0.7.0, though.
1. Пустые мусорные пакеты теперь весят ОЧЕНЬ много. Я не могу взять более 12 пакетов с полностью пустым инвентарём.
2. После каждой отправки касет и записки с хэш-кодами, Доктор Бао отправляет пустое сообщение. Происходит на русской локализации, на английском всё в порядке.
3. Можно пройти сквозь можество текстур гор на этой локации. ( X 260, Y -16)
Версия игры 0.8.0e
for some reason while its alive the fiery tank can be grabbed at the base by the gravity gun but not the physgun (neither the soft or creative mode versions). im unsure if the gravity gun is working and the physgun isnt, or if the physgun is working as intended and the gravity gun shouldnt be able to acquire it
cyboars can be grabbed by both guns but the hitbox for the physgun is inconsistent at close ranges. its probably the skinned mesh not aligning with the actual hitbox
also, dont know if its intentional, but cyboars can be VERY easily killed with a pressure washer. ive only tried it with the ariral one but i assume it works with the human pressure washer as well. i think its because it pushes them back with enough force they take impact damage on the ground/walls and its not that the water itself hurts them.
Сразу после входа в игру у меня начинал лагать интерфейс предметов. Все кнопки смещаются вниз и немного влево, но при этом картинка остается на прежнем месте, а через пару кликов некоторые крайние кнопки вообще перестают работать и экран увеличивает на область возможно действие не давая взаимодействовать с другими кнопками
Я пробовала перезаходить и переустанавливать игру, но с каждым разом, по ощущениям, становилось ещё хуже. Это происходит сразу при взаимодействии с предметами, а не через время и сбросить этот эффект можно только перезаходом, но все повторяется снова.
im pretty sure its been the case in earlier versions as well, but when you first get on the ATV after starting the game the FOV is super zoomed in, and if you tap the zoom button once (X) it changes back to normal. i suspect it might have something to do with the panel FOV setting, but i dont know for sure. this happens every time
баги которые я заметил: мусорные мешки весят 34.1 это очень много, если во время спринта нажать на на терминал он будет под углом, много летающих камней на карте, если поменять разрешение экрана на самое большое (с другим не пробовал) то хитбоксы кнопок сместятся но сами кнопки останутся там же, изза этого мне приходилось нащупывать их хитбоксы чтобы в настройках поставить разрешение экрана обратно
Casette falls out of both Signal Processing and Signal download consoles upon loading into the world if there was a casette inserted into either when saving, and now im unable to put it back in or put any other casettes into the consoles, i tried putting it very close and saving the game again, but it only works for the processing console and doesnt work on the download console, the computer probably thinks there is a casette inserted yet i cant save anything onto it
whenever i load into a save, the game does this weird thing where when im tabbed in it looks frozen, but when i tab out the screen updates, for example, when i load in its frozen, but if i move my mouse to the left and then tab out, im looking to the left and the game is moving and everything, but when i tab back in it freezes again
Omega Kerfur has been getting stuck when retrieving reports, but only when Tango is one of the satellites required. He gets stuck on a hill to the west of the satellite and will stand there either until the day ends or until I go and reset him. If I use the camera system to move him then let him re-automate, he will get stuck again once he reaches that point in the report process
Ok this has been around since V0.7 as far as I'm aware, but if you nail things to the ground or walls, they don't stay nailed down when you reload a save. I know there might be other bugs with a higher priority, but I do hope this gets fixed since I don't want to keep putting everything back in place when certain things happen, and any other alternatives like the hooks are a little janky.
Вообще у меня все в настройка выкручено на ноль а если я пытаюсь их выкрутить обратно и нажимаю принять у меня ничего не происходит они тупо не меняются
Из за этого я не могу играть а когда я захожу в игру у меня просто черный экран хотя интерфейс есть
Я не могу зайти на сохранения тоесть у меня просто отключена эта кнопка и пишет что сначала пройдите обучение
Антенны в меня на заднем фоне пиксельные
In general, everything in my settings is turned to zero, but if I try to turn them back and press accept, nothing happens, they just don’t change
Because of this I can’t play and when I go into the game I just get a black screen although there is an interface
I can’t enter the story game, I just have this button disabled and it says go through the tutorial first
Antennas in the background in the menu are pixelated
Just in case, a small Warning for potentional Spoilers for the Tutorial.
So an update on the Tutorial Achievement in 0.8.0e, and still didn't give it to me in the ways you are supposed to. Once again tried exiting to menu immediately, as well 'completing' the last part and exiting. I noticed the Achievement only stays for the second part, up until I either exit to menu or go to next part.
I tried something someone said that somehow worked for them, that did work for me as well is after getting the Achievement go to Settings and hit Apply. Now I also made sure die in Tutorial, so not 100% sure if the Apply or dying was what got it to work. But overall the bug is still there, and not sure why or how it's like that. Hope this is enough information on what it is and how fix it. Thanks for great game so far
yeah, I came here to report that the ATV reset in the save menu doesn't seem to do anything - mine's clipped halfway through the garage wall and won't shift no matter what I try, so I'm going to try to make do without it. several people on Reddit seem to have had the same problem with the reset not resetting vehicle position, only fuel (and maybe health), though mine was fully-fuelled already, so I can't verify that.
I get a ~20% FPS drop when looking out the downstairs windows in the base (the ones that get dirty). Zooming in while standing right in front of a window causes a ~33% FPS drop.
Performance in general seems worse this patch - I had to disable or minimize almost all render settings to continue maintaining 60 FPS. I can't hit 120 FPS even with literally every render setting including screen resolution set to minimum, on an AMD R5 5600 and RX 580 8GB.
I ran into a particular thing that intentionally crashes the game after playing too long. After reloading, three of my green recycling bins were empty (I use them to store scrap). After reloading again, the same three had their normal contents again. Okay, this is unrelated to the entity. It seems that sometimes, recycling bins will just refuse to spit out their contents. Using them will trigger the sound as if an item is being removed, but no item will spawn. If you save while the bins are in this state, the items inside seem to be unrecoverable. Apparently their contents are actually being ejected into other nearby recycling bins?? I just spammed all seven of my bins until they stopped making item ejection noises, saved, reloaded, then used each of them again and found that a few of them still made noises. I dragged one away from the others and then used it and it started spitting out items from all of the other bins. These things are wacky.
When unlocking a keypad lock with a 5-digit key, it will fail to unlock if you press a 6th digit before it unlocks.
I don't know if this is intentional, but unused garbage bags are now extremely heavy. I can only hold about 7ish. While used garbage bags, the full ones that you sell, are still extremely light and I can carry many as usual. If this is a nerf for garbage bags I gotta say I'm not a fan, I like cleaning duty. But I get it for money if it is
Computer seems to click in random(?) place every time you use it, also if i rebind "commit" to E then coordinate panel will commit when using it to enter, i dont want that behaviour, i want to use it and then commit on E if i want to.
Cant exit computer, terminal, coordinate panel on "dismount" keybind (i know this is probably not a bug, but i'd like to rebind dismount to Q and use it for ATV, chairs and terminal)
These are a few bugs I have encountered.
1. Kurfur Omega will always get stuck on the cliffside opposite tango across the water, they are able to walk down the cliff if you control them but their pathfinding will not allow them to.
2. Kurfur Omega will repeat gathering hashcodes multiple times. Im not sure if this is because he is getting stuck on the cliffside or not as both of these problems occurs every time I send them out.
3. Collision on objects is very delicate compared to the previous update, now objects will seemingly get stuck inside each other without much effort, and can very easily get stuck inside the map.
4. Frame rate is quite low while inside the base and looking at the "guard room" (the room with the downstairs hallway lights) This is fixed with lowering the settings, I think lowering the render distance is what fixes it.
5. With the addition of pressing buttons on the pc while not sitting at it, sometimes opening the pc will cause you to automatically buy/upgrade/sell something depending on what screen you are on at the time.
While sleeping between days 15 and 16, a bright blue light appeared in the garage and I was forced out of bed. One of the doors on the main floor was slightly ajar, and everything in the garage had been seriously displaced. I believe this is an intended event, however, my ATV found itself stuck inside of a wall on the second floor. The image speaks for itself haha. Most of it is outside but the two back wheels are indoors. I was able to free it by reloading the game, though the -28,474 health remained. I think I have the world record for most destroyed ATV.
After driving it off the roof, it blew up, and its health returned to normal.
Omega Kerfur constantly gets stuck because of the new map relief, you can insert 2 at once into the disk port.
The old Kerfur animation when you pet him was better, there he lowered his head, and now he looks at the player and it looks weird.
(Please bring back the bug with flying on a trash can T^T )
Changed:
And I also accidentally (as I understand it) turned on the setting due to which the player falls when colliding with an object. But when I turned this setting off again, the player continues to fall!!!
Bug 1: In Solar mode, suns do not spawn, and the "Bad Sun" event does not occur when day comes.
Bug 2: The physics of the curtains are broken (at the lowest settings). When you move them, the curtain snaps to one position and takes quite a long time to return to its original state.
Bug 3: A piece of meat is visible through the ceiling in the warehouse, and the same issue occurs with trash visible on the stairs.
Bug 4: The old drone hole remains in the garage. Since the drone has been relocated, it's better to remove this hole.
Bug 5: In the scanning room, the FPS drops significantly, especially near the computer.
Bug 6: In the security booth near the gate, a disk can be found. However, when you hover over it, there is no interface to "Take" or "Use" it.
Bug 7: The physics for pallets is missing. Pallets can interact with other objects, but they become "ghost-like" when interacting with the player.
Bug 8: I can't call dron! i click use but dron not calling (dron online)
Translated using GPT4o may have errors.
for bug 6, that drive is supposed to be a troll, you're not actually meant to be able to take it, it's replaced with an edible fake drive after the first day
for bug 7, they don't collide with the player, because when it used to in earlier versions it was very common that they just send you flying randomly
for bug 8, your radio tower is down, you need to fix it using the panel at the top
I parked my ATV outside the garage at the bottom of the ramp so it could get sun to recharge and it disappeared. I tried locating it with the command and I reached the edge fence of the map before seeing any sign of it. I also tried the reset vehicle option in the save menu but it did nothing as far as I can tell, compass indicator for vehicle still points off into the distance beyond the border fence.
Update: found it!
Not sure how but I think the Ariral ATV refill event was bugged because I used the hook to climb the border fence and found it with about 300 gas and -700 HP near the invisible map border, it was a bitch to get back over the fence but I did manage and got it repaired.
Still no idea why the save menu reset vehicle option didn't work but I got my ATV back so I'm not super concerned.
Братан есть небольшая проблема которая фикситься омега керфусом но всё же,
на новой карте обычный керфус имеет старые пути передвижения и поэтому очень часто застрявает в различных местах
будь то бревно, мост на озере, сама радиовышка, или платформа возле гаража.
Было бы очень божественно если бы пути обычного керфуса были немного пофикшены ))))
Заранее спасибо пускай и даже не будет за что
игра отпад)))))
red string is completely broken looking, it floats off of anything you attach it to and looks very stupid
i'm trying to make a conspiracy board with a lot of photos of entities on it and it just looks dumb when it try to put string connecting to different photos
edit: apologies for sounding rude on this post, i was mad about other things (not the game) and it carried over to how this post was written
В общем я провёл тщательное расследование и выяснил какого фурфура появляются чёрные полосы
как оказалось это настройка графического параметра солнечных лучей которые пытаются пробить сквозь стены базы
и в следствии они создают данный артефакт
это не приколы видеокарты
скрины железа прилагаю к скринам с игры
надеюсь эту штуку починят ибо лучи в игре отличные
но не на данный момент
this is in 0.7 but it is also present in 0.8 there is a very odd drive in the booth at the gate (where you spawn) it has the same name and description in the inventory as a regular drive however you cant put in the drive slot at the base and for some reason you can eat it, sometimes the options when hovering over the item do not appear but you can still pick it up.
im on day 26 of the game and each time i go to the console in the office there's what sounds like an incoming missile (?) and then my game crashes with a fatal error message. i updated and restarted my laptop, but that didn't help, and i have plenty of storage so i'm not sure what that's about! it might be an issue on my end or the game's end, but i thought it was significant enough to mention.
My game crashed randomly when working on a signal. The whole screen started getting coloured vertical and horizontal lines, much like the "pipes" screensaver in windows 98, then crashed to desktop with a "fatal crash" message. I have the crash report files generated. What's the best way to attach them?
Had you been playing for an extended period of time when this happened?
This sounds like an exact description of what happened to me when I played for several hours and ran into the crash box entity.
After an extended play session the game will flash your screen black several times before spawning an entity (appearing as a black censor box that can be seen through walls) that follows you around and will crash the game if you touch it; I've been calling it the "Touch Grass Demon" since my spouse referred to it as such lol.
I haven't seen any crash entity (I know what you're talking about, I've seen it in someone's playtrough). It almost looked like something was wrong with my graphics card, but not quite the same. Altho, I wouldn't be surprised to find out this is an event/feature, not a bug, given how this game plays out lol
the fire tank turned over and could not get up at ~ x:263.01 y:-26.09
also some of the hover hogs appeared to be stationary (supposedly got stuck or something i didn't check on them) at x:-65.5 y:292.5, x:309.4 y:337.5 and x:-643.7 y:-249.7
reopening the game thankfully put everything back to normal
upd: it did not helped the tank however. i had to push it with my ATV for it to stand up
I'm not sure if anyone else mentioned this already, or if its just an issue with my game, or if this is a bug. But everything inside of TR_3, is partially glitched outside of it, the transformer is halfway glitched through a wall, with the button sticking outside, and the perimeter is filled with trash from the interior.
The TV remote can be bound to anything with the generic Use action. This includes the base doors, containers (such as the 8x8x8 cardboard box) and the base computer monitor.
Meaning you can have a recall potion back to base. Related bug, the TV remote forgets what it was bound to if you put it in your inventory, but does not if its dropped on the ground.
This is possibly my favorite thing in this version, allowing you to claim points from Point Mines without getting your ears blasted walking up to them. You could even rename remotes so they don't stack (losing whatever they are assigned to) with Tags (Notes/Paper) I think it's also possible to set them up to even remotely access servers for satellites and be able to repair them remotely, which is super cheesy. When you attempt to bind them to Transformers they'll explode ?Deleting? the remote, so I'm not entirely sure if it is a bug for them to be bound to anything or if it is intentional. Very fun to play with though, especially after repeat playthroughs.
while i just played, game chose to do some little trolling and send me to the backrooms. It's fun and interesting but after planned crash of the game, i've tried to load my safe and game spawn me in nothing. I tried to restart the game and reset the game events and items but it did not help.
I am not sure if it's bug or just my luck, but i am afraid to lose 9 days in this game.
Please help (
(Ok after trying to regenerate the game data this happen in after game load)
1. Пустые пакеты для мусора весят много. Баг или фича?
2. Игра крашится и подвисает НАСМЕРТЬ если попробовать перемотать видео в ТВ на определённую точку.
3. Иногда приходят пустые сообщения на некоторые сигналы - типа чёрных дыр (английский\русский язык - не важно). Остальные сигналы как-то комментируются.
4. При згрузке игры где-нибудь в лесу небольшой кусочек земли под ногами не прогружает текстуру земли\травы.
5. Некоторые предметы (картошечка, электронный мусор, консервные банки) при выкладывании из инвентаря (команда place) накладываются один поверх другого, образуя "лесенку" висящих в воздухе предметов. С другими предметами такого не замечено.
I've got some minor spoilers in this post.
Got a couple things to point out in terms of bugs, but the first two are suggested recommendations:
-Player needs to be able to transfer liquids between containers. Specifically I am thinking of the gas cans, but it'd probably be a good idea if we could do so with other things as well, depending on if there's plans to add more items that store liquids or not. I just like the idea of moving my gas into other cans so I don't end up wasting any of it when I make scrap metal.
-It'd be neat if toggling sounds was remembered, but I imagine that might be more complicated since the settings more or less reset after returning to the main menu. Only solution I could think of would be to add a tick box that toggles the "universality" of the sound settings in saves, but I imagine that's also very complicated and would require a massive amount of work for a minor complaint. Probably something to consider if/when an overhaul is needed for other, more important reasons.
Actual bug-related things to note:
-Sometimes "entering" the computer will occasionally result in clicking/changing something, such as changing the positions/zoom of cameras, interacting with various buttons on the menu, buying/selling upgrades/modules, etc. Seems to depend on the position of the mouse. I imagine bug-testing would be to repeatedly enter/exit the computer screen, and whoever's doing it might want to record the gameplay to review the results to send to others involved, as sometimes it's unclear what was clicked on. That's up for the bug-testers to decide, though. I'd suggest making a sandbox game, getting all of the effects under the "Upgrades" tab, then entering and exiting repeatedly as mentioned before. It's a bit weird when it tends to activate as I've not experienced it too much in 0.8.0e, but maybe that's because I specifically go out of my way to avoid it by entering the camera or photos tab, which seems to largely negate the "phantom" clicking. Either way, I do know it happens and is an issue, at least for me.
-Achievements can be completed/gained through the sandbox. The one I got was specifically the "feed argemia X times". I put this in the "bugs" section because usually other games will disable achievements when things like cheats/over-powered abilities are activated, such as in the Grand Theft Auto franchise, Red Faction: Guerilla, at least one of the Saint's Row games, some of the Tropico games, etc. But if the devs (or whoever is reading) doesn't care about any of that, then you can just ignore this one.
Disclaimer:I am using the following mods (and their dependencies) and have no idea if this is caused by them: DigitalMapV2 and Quiet Miners
So after KerfurO got stuck on the hill between Sierra and Tango (including this in case it is related), i went to collect the hash codes myself. I started from TANGO, where i did the hash, exited the console and reentered the console again because i forgot to set compass to next server. When i reentered the console the server designation was FOXTROT (don't have pic sorry). I exited and reentered the console and it was TANGO again. (I don't know if this is an event or a bug, i haven't found anyone mention something similar).
When i delivered the report, email said report was wrong and i needed to redo Sierra. So i went to root console to check the codes that were already saved there, and i noticed that SIERRA and QUEBEC are identical which shouldn't be the case. The codes in order are TANGO, SIERRA, KILO, QUEBEC and FOXTROT.
I thought this might be related to the server designation change i described above. (I assume that when i went to Sierra the server designation had changed again without me noticing (like it did in Tango) and actually gave me the hashcode for Quebec.) Will try to replicate and reply here if it happens again.
I reported an issue with the radar skipping blips which got marked as "needs more info". I would be happy to elaborate and clarify as needed, but right now I have no idea what exactly needs to be clarified or elaborated upon (sadly, no comment was given in the tracker as to what info is needed), so if Vesper (or anyone from the bug tracking team really, just don't know anyone else) could please specify what info they need, I'd be glad to help.
Whatever it takes to get rid of the incessant radar beeping without outright refunding the entity difference module, really.
(EDIT 10/02/24: Updated link to issue, as it was pointing to the wrong row after internal bug tracker reorganization)
Saw the issue got changed from "needs more info" to "unable to reproduce". I've no idea what exactly it would take to make testers' computers to have lower framerate, but I've sanitized my save (plentiful with photos and objects for lower FPS than a fresh save) to have just three known blips for further ease of testing (Kel, the ATV, and the obelisk). Frankly, if that and messing with graphics settings is not enough to tank your FPS then I'm at a loss as to how to help anymore than this.
Here's also a video I decided to make while checking the bug does indeed happen on this save with my PC's specs, to further illustrate the bug. It's also made me realize how much worse it's been getting since my first report, seeing such a small dip and short distance be enough. But my main points are still there: The offending blip is the one furthest from the base, and the issue happens at lower FPS.
For unknown reason this picture of dog appears in all menus in game... I didn't used cheats or something... Is that a bug? I turned "fun setting" off but it will not disappear... Restart laptop/game not working. i tried my pc too, but no dog appeared there, and on VM no dog too ... Is that a event of some kind? On my pc SPOILER! i seen some untecstured ball slowly fly into the sky from around tr1 on day 3... I sleept and spot something moving, and its just untecstured ball... lt maybe an ivent of some kind? Escape and saves worked while it happened. I don't find anything in wiki. Unfortunately i have no proof of that, i accidentally pressed "main menu" instead of "save".... Please, don't call me silly or stupid...
Upd: screenshot of that untecstured ball. Brightness is stepped out of chat, but there it exists... i got it on pc first, and on laptop second exactly now.
I noticed a very strange bug.
If you turn on any recording with a spectrogram, and right at that moment hold down the LMB with a sponge in your hands to wash the windows - the spectrogram will be reflected on the window, and the screen will be empty. Moreover, it appears only at the moment when you wash the window with a sponge, and its place of appearance is fixed, does not depend on the direction.
Potential bugs: 1) The filter range upgrades don't seem to work for the oscilloscope frequency, only the degrees. 2) I have been invaded by 3-5 feral rocket hogs and even when I kill them, more take their place. It started probably around day 30 and has persisted through day 52. I like all the extra scrap but I'm very tired of a busy radar and having to periodically clean them out.
I'm not sure if this is a bug, but when ever I send Kerfur out to collect reports he just goes to this spot and stares at the lake, moving him with cam controls works but as soon as you release him he goes back. He is still able to fix servers and transformers.
Edit: taking control of Kerfur and moving him to the satellite in his line of sight seems to have broken him out of whatever trance he was in
Also, Kerf-O looks at you while doing the pat/fixing animations which makes it look weird, probably the same for other animations
There is a visual bug with terrain where there are two different versions of the terrain at steep corners such as at the base of a cliff or next to the river which it swaps between when you use the zoom feature, I noticed the version of the terrain when you are zoomed in seems to represent the real terrain as it's how your character interacts with it and aligns with the fences along the river. This also leads to being able to look through the map while not zoomed in at some spots.
Kerfur is unusable for me, due to the power cord catching on any and everything. every time I need to go out and find it and pull it of the rock or stairs. not sure if there some way to put the plug away or if this is a full on bug.
never mind, I found the activate button that put away the power plug. I swear I've hit that button a few times and never saw what it did.
Наткнулся на очень всратый баг провала микроволновки сквозь текстуру кухонного стола. Рецепт: оставить в микроволновке тарелку, лечь спать, ВЫЛЕТЕТЬ ИЗ ИГРЫ ИЗ-ЗА ЦЕНЗУРО-КУНА , запустить игру, насладиться багом. Дверь отлетела, при отправлении тарелки в инвентарь микроволновка проваливается в плиту.
Кто-нибудь знает как это чинить?
Hi! I played VotV when it was still in its 1.7 release, and my PC ran it just fine at it's highest settings. However since it's moved to 1.8, even on it's lowest settings (I'm talking everything at 1 or less, no dynamic lights, esc.), it lags out everything else on my PC. I often have music or discord on in the back ground, and no matter what I do it seems to take up way more processing power then it used to. I've tried giving it more RAM, playing in efficiency mode, esc.
Any help would be much appreciated!
Hello developer! I found such a bug in version a0.8.0e: when entering any world in any mode and then exiting the pause menu, it is impossible to click on the buttons, but if you move the cursor a little to the right and below, a button selection sound appears, and if you click in this area, the buttons will be triggered and a particular menu will open. At the same time, the same error is in the player's inventory. Because of this, it is almost impossible to play. Thank you. (translated from Russian language)
The battery charger is pretty bugged, it will clip the base floor and get stuck. This one I grabbed from a delivery box and used "place" in the inventory. The place where it got stuck is unreachable from underneath the base due to invisible wall. I also experienced this earlier when a delivery box was autodestroyed and the battery charger got stuck in an unreachable position underneath the drone delivery pad.
*edited* to add that it emits a constant sound of physics jitter that never stops
The signal tower for the drone disappeared. Saving and reloading seem to bring it back.
Shovel in wood shed fell through the map after I went to grab it.
When leaving the computer from the shop, items get added to the shopping list, even though they were not selected.
(I streamed my gameplay where these occurred. If you'd like, I can get clips of those.)
Hi,
I am not sure if this was a bug or not but it certainly bummed me out. I built up my mining rig, all gpu slots filled and 3 coolers had it running. What i did not know is that the rig could literally get destroyed.. this is fine by me.. what I was annoyed with was finding that all of my 16 gpus and coolers that I grinded countless hours for magically disappeared.. Is this a bug? This was my end game grind, now I’m not sure if I can handle playing the long game.. on day 52 and poor. I love the game regardless. But I really must know.. is this a bug? @mrdrnose
Thanks for all your hard work devs.
После выключения компьютера во время игры (У меня свет выключили), игра перестала загружать сохранения: Каждый раз при входе, она рендерит иконки заново, настройки сбрасываются, а сохранения не загружаются.
В краш репорте, который образовался написано:
[CrashReportClient] bHideLogFilesOption=false bIsAllowedToCloseWithoutSending=true CrashConfigPurgeDays=2
Кнопка восстановления не работает.
После удаления data.sav, игра снова смогла читать сохранения, но, на всех данные сбросились.
Прошу исправить эту ошибку, чтобы больше никто не терял свою игру
I encountered an event where dangerous music started playing, and I couldn't sleep or save near the base. Then, I noticed on the radar that something was in the garage on the elevator, but there was actually nothing there—just some weird spike particles coming out of the floor.
I guess the entity that was supposed to spawn did so under the floor. I can barely hear some strange alien noises coming from it, but still, it's not in the basement either.
Omega Kerfur has some pathing issues when I send it to report, causing it to stop it in the midway. Even if I try to move it and let it go automatically, it somehow keeps looping the report by visiting each dishes and then stop it, yet again. I believe it has to do with the new terrain in this update.
Crafting doesnt work. I've tried searching online but no same issue, basically my bench doesnt work, at all. I put two large wooden debris on it, nothing, only grab option. I try to make a molotov with a bottle with gasoline and two papers (tried crumpled, not crumpled, trash paper), nothing, only grab option available.
hey, I found a bug where when you put your FOV at 120 the terrain gets really funky, it renders it like a little offset, so when there's small stuff like trash on the ground, you cant see it because its covered by the ground, also when you get in the ATV the FOV goes to the default value, you have to zoom in and then it'll switch back to 120 FOV
So idk if anyone else has encountered this, but when i sent kerfur out to get reports from the satellites "lima" "romeo" and "tango" kerfur'a pathfinding would consistently get it stuck on a cliff overlooking the lake near tango when it left from romeo to go to tango. i tried to move kerfur with the cameras screen but when i gave control back to kerfur it decided to redo the whole reports starting with lima instead of one of the satellites that's closer at the time.
normally i wouldn't feel bad to go do the thing myself. but on that day for some reason the hash code for lima wasn't working. i double checked it for typos and even sent in a second drive box with what the code was and it just wouldn't work. idk if that's also a bug that sometimes the hash codes you type don't work, even if there's no typos.
Об этом уже писалось, но я тоже напишу.
1. Когда играешь на русском, все ответы на сигналы приходят пустыми. Конечно это не проблема если знаешь английский, но всё же обидно.
2. Грязь возвращается после каждого перезахода в игру. Ладно если бы игра чекала время и допустим тебя не было неделю и всё запачкалось, но я просто вышел и зашёл в один день. Помыл пока только верхний этаж, но всё же обидно, решил пока особо не мыть ничего.
3. Если включаю весь свет на базе, у меня fps падает почти до 10, даже с низкими настройками игры. Но выходя или даже просто отвернувшись от неё в гараже, всё подскакивает до 30-45(иногда 50).
4. Не столько баг, но всё же. Мне кажется Керфусы стали глупее, они не обходят препятствия как раньше, а пытается всё пройти напролом. Мой Омега умудряется застревать на базе следуя за мной, просто в коробке или стеллаже. Возможно мне кажется и так было раньше, я просто я давно не заходил в предыдущую версию.
Managed to escape from one of those glowing yellow balls after it grabbed me by managing to climb back onto my ATV and driving away, after i got back to the base and got of the ATV I noticed that I couldn't move correctly WASD no longer followed where the mouse was pointing and after sitting in the chair inside I couldn't move at all.
Resetting "Vehicle" for a save does nothing. ATV got stuck in the lake, so deep that the hook couldn't reach it.
Only reset which works on the ATV is "Events and objects", I tested all of them one by one several times. This is annoying because it removes all items you have, so the choice is restart the game or live without ATV.
I noticed two things today, one small, one more just annoying than anything. And a third thing that might just be my incompetence.
The medium flag has a heavier weight listed in the store than the large flag, not sure if this is intentional.
Secondly, I ordered a big couch and was using the gravity gun to move the box that it came in. I got about half way where I was going (to the windmill) when the box finally broke, but no couch came out. It also might have left the gravity gun in "grabbed" mode, but I was able to get out of that easily enough. No couch back at the base either, she's just gone. (Edit: couch returned on reload)
Third, the motor at the top of the windmills are easy to get stuck in. I'm assuming it's intentional that it can suck items through the force of the motor running (I tried jamming it with a crowbar), but if you crouch jump into it, you get stuck in the middle of the motor. Again, this is just my own incompetence but I figured I'd put it here.
Also, are the floors of the windmill interior at the top intentionally supposed to drop items through the floor? I came back and several items were knocked over entirely inside and several others had flown out (through the walls? Floors?) and were now all over the place due to it being up on the hill. I figured it has to do with how the location of items is stored considering the top of the windmill rotates and may not be in the same position as where the items would need. Would be cool to be able to turn that into a little hideaway but as of now it's not possible.
Oh I guess one more thing, any time I put multiple TVs out, the audio output on them stop working (unless I reload a few times). Like if there's already a TV in the base (off) and I run across the map to where I've put one in a transformer already, the audio won't play out at the transformer TV, it'll only play back at the base even though that TV is still off. The video still will be working, but audio is played where the other (off) TV is.
@mrdrnose, I've been having fps issues last couple days.. can usually hit 80fps on a computer restart for a while and eventually it drops to 60.. last couple days ive just sat at 45, without a whole lot of fluctuations (EDIT, it actually jumps from around 40-50 it seems).. I noticed the tv playing videos drops me around 5 fps, but id still average like 55-57.. I recently finished cleaning up the transformers so i got rid of a lot of trash. Throwing the tv into the bin didnt help lol. I'm also on day 46 I should mention. I cant get above 50 fps or even close to 60 despite a restart and ive tried messing with a save reset as well, its odd. Maybe I can send you my save file?
In the tutorial you can actually clean up a signal more than 3 times, resulting in the light of the disk to turn off. Haven't gotten to the stage in the game where I could do that myself yet, so I don't know how the disc would behave when turned in. Discs can be emptied without problems however, and they act like normal.
There's also a deep hole on the sand bank that will cause an ATV to get stuck there with no way to retrieve it. Resetting the vehicle will not work, as the vehicle will still stay at that position.
Probably not fixable due to physics, but when you push down a glowstick hard enough into the ground it will lock onto the surface but vibrate violently, causing it to be difficult to grab again. Tested on the ramp to the garage.
Hello everyone. This kind of incident happens in my game.
For some reason, the lighting works crookedly in the game. The same location "Training" is half without light, and the other part is in total darkness. Even the flashlight doesn't work in this darkness. I also went to the usual level, where the Antennas have no lighting and the base is as dark as in the "Training". I wanted to play the update, but here's the problem : (
I don't play on Windows, but on Linux (ArchLinux) through the Wine program.
Maybe there are just some libraries missing?
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[Translated]
Выловила пару багов:
1. По какой-то причине иногда отключается скроллинг предметов в инвентаре (сверху, не в самом инвентаре), приходится выбирать предмет нажатием кнопки. Неудобно, особенно когда надо от кого-то драпать и срочно забираться на дерево.
2. Иногда, забираясь на дерево с крюком, сожно насмерть застрять в текстуре коры.
3. Пара кусков жареной рыбы (один из видов среднего размера) не убирается в инвентарь, если держать в руке. Сменив кусочек на другой предмет, нямка повисает в воздухе и так там и остаётся, пока не забрать.
4. Ближе к 30 дню выключились ветряные мельницы. Они поворачиваются вокруг своей оси, но лопасти вертятся только в том случае, если отвести от них камеру, так, чтобы они были в уголке экрана. Настройки графике на максималках, ничего не менялось, они просто перестали крутиться. В чем может быть причина, кто знает?
5. Это очень странная штука, но сквозь главное окно в центре обработки сигналов не видно, по каким проводам бежит ток, когда отключаются трансформаторы. В начале игры видно, спустя какое-то время - нет. Это странно.
6. На видео с камеры дрона при включенном рассеянии солнечных лучей появляются чёрные точечные полосы от лучей.
7. Бесящий баг, когда сигнал после обработки не загружается сразу на диск. Надо вытащить диск, вставить обратно и после этого загрузить сигнал, раздражает невероятно.
8. Светящиеся палочки со временем понемногу отходят от поверхностей, к которым прицеплены.
Не баг, но пожелание: при патрулировании базы керфур-0 сбивает со своих мест всё, что расставлено вдоль стен, потому что это видимо самый короткий для него маршрут, это грустно, он сворачивает столы)) Вот бы добавить ему пару анимаций простоя, потому что стоит он и сиротинится, а патрулировать включать опасно, кошконяша устраиват ХАОС))
I apologize if this has already been reported but I've been running into an issue that wasn't this much of an issue in the previous build. I try to sleep and I get the "I can sense something." notification but I can still pause and save. I went outside and ran around to base seeing if something would either attack or make some noise. Nothing. I didn't thoroughly look because I'm scared. This game triggers some weird paranoia for me. I have no clue what it is but I think it has something to do with the sounds. Not sure though. That doesn't matter, the sleep thing is obnoxious. Happens almost every night.
I have 24 fps at the start and when I play for a long time it’s already 15 or 10 fps and I’m patient but I have black stripes and I saw other people’s messages, maybe the problem is the sun’s rays which, according to people, hits the walls and I can play but the fps may drop when I some texture quality settings, but the shaders do not affect the rendering, but the light will be good and loading video memory 1.1 GB is a good digital file, but the game has low fps, do you know how to increase the fps, it was somewhere around 30 or 39 or 21 fps
у меня фпс 24 при старте а когда долго играю уже 15 ил 10 фпс и я терплю но у меня черные полоски и я видел сообщения других людей может беда солнечными лучами которые по мнению людей бьется сквозь стены и я могу играть но фпс может упасть когда я некторые настройки качества текстур а но шейдыры не влияют работу рендера но свет станет хорошим и загрузка видео памяти 1.1 гб это хорошая цивра но у игры низкий фпс знаете как поднять фпс что было где то 30 или 39 или 21 фпс
and I'm used to playing at very low fps, at least 20 fps or 17 fps, and I can play the game without problems when the fps is 17 or 13 fps and I have a laptop that has integrated graphics and a discrete video card (intel graphics hd 4400 2 gig) (nvidia geforce 840m 2giga gddr3) and my processor fits the standards (intel i5 4210u 1.70 2.40ghz 2 cores 4 threads) and the laptop heats up to 97 degrees during gameplay and I think the cooling is dusty and the thermal paste needs to be replaced that the laptop is 9 years old
и я привык играть в очень низких фпс не ниже 20 фпс или 17 фпс и я могу играть игру без проблем когда фпс будет 17 или 13 фпс и у меня ноутбук который имеет встройнную графику и дискретную видеокарту(intel graphics hd 4400 2 гига)(nvidia geforce 840m 2гига gddr3) и у меня процессор подходит фосиных дел(intel i5 4210u 1.70 2.40ghz 2 ядра 4 потока)и ноутбук прегревается до 97 градусов при гемплее и я думаю охлаждение пыльное и термопасту нужно заменять что ноутбуку 9 летний
yes and I use google translate and forgive the translation errors of the translator from Russian to English
да и я использую google translate и простите ошибки перевода переводчика на руский на англиский
Endless spawn of "cyborg boars", sometimes kerfur-o gets bugged in the props that the player places and does not go around them, and this is only when you call him to fix something, etc., well, please fix the bug with the light, fps drops with light to 15-25, I have GT 1030 but people with RTX even lag with light! (I'll continue about the boars, if this is not a bug then remove the endless spawn of boars, they really interfere with the gameplay and interfere with understanding the dots on the radar, besides the world is littered with their meat, this is very annoying, well, you can spawn 2-5 boars during the whole game BUT they spawn on CD.