When I played it seemed that the obstacles such as the knife and the burner were only visible on the layer with the tomato splatter. I couldn't see most of the moving obstacles. Very cute theme though.
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Exactly!
That is exactly the core-mechanic that ties in with the concept of failure: by dying from the various invisible elements you are able, thanks to the tomato stain, to see part of the obstacle in order to avoid it.
Thanks a lot for the feedback though, maybe I can work on recognising this mechanic from the beginning.