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This is so neat! :o

A very gameplay-oriented game with several moving parts, and together they're nice!
The extra challenge of not hitting anyone real is really dope.
Seems like there's a likable narrative layer to it, to.

I should have checked the controls ahead of the game, tried to win the game without attacking or running lmao, but it was too frustrating that way.

Extra props for the squash n' stretch of the jump, and the cutscene at the end! Were never needed, but I loved 'em a lot!!

    Blawnode.