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I tried tapping but it remained still in both flyer and sandbag minigame.

Are you playing from WebGL or using the android app? If you're using the android app, what's your android version? Maybe it's some sort of compatibility issue.

Android app didn't work at all on my phone so I'm using web, my phone is android 14

Why it didn't work? What error did it give? Anyway yes, I think I understand the issue now. I think I may have forgotten to put Mobile Controls in the WebGL as they were made in two different times. Either way, I'll test the WebGL in my phone and try to fix the issue in future releases. However, I'd also like to attempt to fix whatever issue you're having with your Android App if you could tell me more information about it. Thanks!

It didn't get installed to begin with, I dunno why tbh 😮‍💨

I've looked on google and found this: https://xdaforums.com/t/how-to-install-old-apps-in-android-14.4625641/ so if that's the issue, I'll try to increase the compatibility level to Android 7 and above, this might solve the issue. It's likely I'll fix either (or both) issues on R9, as R8 has already been built. However, if I am sure that either fix works (At the very least WebGL on phone since I can test it myself) I might push it to R8. I'll reply to this thread again once a solution to the issue has been found, thanks for letting me know!

Thanks for the help, hope you'll ping us when it's ready 🫡

I think this counts as a ping. I just published R8, which should have fixed both the Android build not working on Android 14, but also the WebGL build. I tested the minigame on my phone from the web, and it worked fine, although I had a much better experience from the Android app.

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Imma download it tomorrow , itch servers crashed in the morning and I already spent my daily data elsewhere 😂 thanks for the heads up though 🫡