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Thanks a lot for your feedback and kind words! I did watch the stream, and I'd like to say that these kind of reactions when someone plays our games are really what motivates us developers to hold onto a project and put all of our efforts into improving and expanding it. I apologise for the dialogues issue, I'm aware not being able to control their pace might be frustrating for some players. I did consider adding such functionality during development, however I was running short on time and had to prioritise other aspects of the game (I really wish I did manage to get that in time!). That being said, be assured that it will be fixed in the next update once the jam is over (I already have a patch ready to be pushed)