Neat game but it doesn't feel very cohesive. I was never able to get past the "go up" part of the normal level because the lava would catch up, there would be no platforms, I would have no jumps left, and the shotgun would rarely fire when I clicked it but there's no indicator for a cooldown. I liked your assets and UI, it feels like it would work well on mobile
Viewing post in Lava Tower jam comments
Thank you for the feedback! For the "go up" part, I plan to add some large widge platforms in them after the jam, The shotgun has a cooldown of 1.8 seconds and has a very quiet sound indicating the shotgun has been loaded, I thought of adding an indicator but forgot to, will do in the non-jam version! All assets were from kenney.nl, he makes lots of great assets, Thank you for the feedback!