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That's certainly an option, might look into that at some point!
(sorry if you get duplicate replies, Itch ate my first reply lol)

Nah you're good. I only got the one.  Frankly, I really can't wait to see what people do with the two new weapons as they're pretty fun sidegrades to their plasma counterparts, with the incinerator having better damage and splash damage but that same splash damage being to get you killed when combined with it's shorter range, and Calamity Blade being an absolute beast at taking out hordes of monsters but lacking the BFG's single target damage potential and putting a lot more stress on your already low fuel supply.

I agree, there's a fun balance of risk and reward with those new weapons. I kinda wanna try the calamity blade in Plutonia's map 32 lol

Yeah and not just the weapons but most of the enemies are cool too! Like the shocktrooper reusing the headless sprites for his death animation and the flying torso for his jib was really cool as well as the Vasago I think it's called just having a sick ass design! The ghoul and the banshee I'm more split on because getting swarmed by small flying enemies shooting smaller projectile kinda causes my brain to kinda skip over them and briefly pause before getting hit with a dozen or so tiny projectiles but I can see what they were going for with him. The Banshee on the the other hand is just loud, slow, and quite annoying but they look cool so who am I to judge.

That shocktrooper death thingy was SO cool huh, gives some much-needed visual distinction between them and the other humanoid enemies.

Just a fun assortment in general really, would be nice to see more mapsets do that in future.

Honestly with how well they're treating doom with this port I have to wonder if they're gonna do like dlc or something with extra campaigns and such since the only reason I bought the new port was legacy of rust so I'm sure they realize people are more than willing to spend money on official add-ons that have a lot of care and love put into them.

The Tyrants were pretty cool too, giving an early timeline appearance to a Doom Eternal enemy and also sort of semi explaining why we keep seeing the Cyberdemon over and over again, which is that he is quite literally being mass produced after his death in Shores of Hell for the sake of the demonic war effort, and all tyrants are is simply cheaper, quicker to make replacements forconstantly bringing back and making flesh copies of the Cyberdemon over and over again.