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Good interpretation of a "bullet hell" with the given limitation. I like the color of the character which is reflected on the surfaces. The tutorial is also a good idea. If you allow me to give a piece of advice, you should change the color of the black arrows on the ground so that they are not mistaken for an obstacle.

Thanks! Yea one thing I ran out of time for was environmental design as walking through the blue area without a minimap can be nauseating so the arrows were supposed to be a sorta help but i agree its confusing and to be frank doesn't look the best. thanks for the feedback!