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CodeHacher123

68
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6
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A member registered Apr 20, 2020 · View creator page →

Creator of

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interesting concept kinda like plague inc with a more puzzle mechanic, im pretty bad at puzzles so it was hard for me to make more than a two number combo but still good game! would benefit from more sounds and maybe a lil more visual flare(screen shake or light animations) :)

unfortunately i have no friends, but they game is still cool i liked that it was different and the fighting mechanic is a goomba stomp which i thought was pretty cool. great game!

really cool concept! i like how responsive it feels and i really like the sound effects. the only issue is that i got a windows lol but great game after a few refreshes!

thanks! one of the last things i thought of doing before i had to be done was sfx which unfortunately i cut out of the scoop to finish but i 100% agree. LMFAO yea the music was made by my friend i just told him gimme anything in a day he whipped that up. yea the final boss is pesky but not too bad although there is a bug i found where if u die in the final boss fight the camera doesn't reset properly lol. thanks for playing and for the feedback!

Thanks! Yea one thing I ran out of time for was environmental design as walking through the blue area without a minimap can be nauseating so the arrows were supposed to be a sorta help but i agree its confusing and to be frank doesn't look the best. thanks for the feedback!

Thanks! Yea i was messing around with collision or cancelling bullets i liked the collision a lil more, def coulda been less lazy and just had to interaction as it was lowkey an unintended feature.  auto fire def a nice qol thing i will keep that in mind. thanks!

Cool concept I like the added depth with the blue and yellow rule as well as the additional rules for some people.

.Really cool game, I like all the voice lines pretty cool use of theme too. I got to 215 before getting taken down

Yea, that was a problem I wasn't able to address because I had very little time. Essentially kill all the robots that have taken over the castle. Thank!

I liked the idea, good scope for a jam. The only thing is that the controls felt a little janky, especially because I am on trackpad. I ended up using my laptops touch screen to clear it. I thought the difficulty was good even though I died several times. I like the art.

I like the art and the idea. The only thing I'd say is either give the player more small things to buy, with incentive, so that purchasing becomes a choice rather than a chore. And the gameplay after the first few "simon says" becomes stale, so maybe add another way to get money or maybe more minigames to keep it fresh. For a jam though, great job!

Good game, I like the aesthetic.  I think it was good that you took a lot of damage so you had to play smart. The fire balls were extremely inconsistent and made it hard to hit the enemies so often times I'd find myself running away while spamming. Anyways, I enjoyed, good job!

Super cool game! I really liked the light/puzzle mechanic. I thought the  level difficulties were pretty balanced and it was a good game for a jam.

I really like the art/polish. I think it was a good idea, especially for a game jam, the only thing is it might be too easy for some people, like I figured out how to maneuver properly after my first death and from there was able to finish it in under a minute. Then again, being short is also a strength. Either way good work!

Nice mechanics, though you forgot to make like an objective to get to and bounds for the edges of the screen for the ghost and sub. Good job though, I like the particle effects!

It was laggy, but the lighting really did build the atmosphere. Nice game!

I feel like the game is really hard on trackpad, once I started using my touchscreen it was too easy. Even the last "boss" type room. I like the art a lot though! Nice game

Thanks for the feedback, I agree it's not too hard, with the last room being the "hardest." Yeah, I learned the basics of Godot as in the past I have only used Unity.

Thanks! Yea, all the UI/labels were done last second lol, thanks tho my next godot game will hopefully be a lot better

This game is really fun, good use of the theme, and I like the post processing too!

Very original! Good game, I like the interpretation of the theme.

Cool game, had fun! Loved the mechanics and art, unfortunate that you didn't have music or sfx, but still great game!

I found this game a lot of fun, I love the mechanic and the art style. The puzzle levels make it more interesting. Good game!

Thanks for the feedback! It's meant to be a rage game, next time I make a similar game I will probably make the player restart the level.

Thanks for the feedback! It's meant to be a rage game, but I agree with you about how annoying it can get to reset to the first level lol.

Thanks for the feedback! I was considering making it only making it restart the level, but it's meant to be a rage game, thanks though!

takes a little to learn, but once i figured it out it was a fun game, good job!

lmfao ok ty ig

lol thanks!

thanks!

fun game, very chaotic, cool idea

It can probably be in whatever you want.

thanks!

Ahhh, that makes sense. Great game though

No problem

Dang, this made my day easily. Thanks so much for all the feedback, I will make sure to fix and the issues. I'm glad you enjoyed the game!

Nice game, the only issue I had was with the wall jump, it felt kind of janky, however still a great game!

Very original, I liked it, however it did get boring pretty quick, and sometimes the hitboxes weren't working out, but overall, nice game!

Great game, the controls feel very nice. The only issue I had was with the dash being the left Ctrl button. Other than that, nice game!