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Hi, I haven't made any plans to update for godot 4 yet, not quite sure what needs to be done for that yet. In the source code you only have to change the max value of the clamp on line 87 & 91 of GUI.gd

As an aside, 50k x 50k pixels wouldn't work unfortunately due to godot and system limits. See https://docs.godotengine.org/en/stable/classes/class_image.html

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Thank you so much for the info! I am very much looking forward to your next projects as the ones you have made so far are genuinely so incredible