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A super simple concept, but easy to see that the idea is full of creativity and can be very entertaining among good friends. The presentation and illustration are great. It's a ttrpg very inspiring as an exercise to play something different and as a game designer. My sincere congratulations! I will read more of your games.

By the way, I have a question: on the 6x6 table, when rolling 2d6, if I get an empty result, what happens? Is there no scene for the player, and the turn passes to the next player?

(+1)

Thank you for your kind words! For the table: simply flip the order of the dice and the result should be accounted for! For example, there's not a result in column 1, row 6 but if you flip it and check row 1, column 6, that would be the prompt that you used. Hope this helps!