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Pinayu

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A member registered Jun 15, 2020 · View creator page →

Creator of

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haha! Really funny, smart and clean ttrpg :) congrats!

What a great TTRPG! I loved reading it, especially the example part where the princess kissed a spider to calm it down. hahaha!

A super simple concept, but easy to see that the idea is full of creativity and can be very entertaining among good friends. The presentation and illustration are great. It's a ttrpg very inspiring as an exercise to play something different and as a game designer. My sincere congratulations! I will read more of your games.

By the way, I have a question: on the 6x6 table, when rolling 2d6, if I get an empty result, what happens? Is there no scene for the player, and the turn passes to the next player?

Thanks a lot! :) very kind of you!

Me ha sabido a un buen cortometraje que te deja el corazón calentito. La presentación e ilustración te invita a quedarte hasta terminar, la estupenda escritura estimula la curiosidad, con un humor y unos temas que me parecieron muy naturales, y la música... de 10. ¡Gracias por crearlo y compartirlo! :)

I'll be keeping an eye on your new TTRPGs and progress! Thank you so much as well for this healthy exchange of opinions!

It was an answer really interesting! Of course, I understand what you mean, and from the very beginning, I knew you wanted to keep the concept simple, without emotions. I wonder if the people who play it will keep it emotionless, simply being a bridge and limiting themselves to being witnesses, or if they will delve deeper, or if they don't, will they feel like they want to delve deeper... I know you know this, but I never wanted to expand your game as a sign that it lacks something or that it's wrong; rather, it's my way of wanting to stay within that premise that has captivated me and seemed like a very interesting place to explore. Please understand! I've never had the opportunity to be a bridge, haha, and I wanted to keep taking advantage of the opportunity to be one.

Regarding the idea of adding options that involve feelings or questions, I think it could work to leave it open and help the player by inviting them to take the theme and tone wherever they are interested, offering them tools like a scale of 1 to 6, or answering questions with 1-3 = No, 4-6 = Yes. And the player, as it happened with me, can lead the tone and theme as they please. Although it's also possible that people who frequently play journaling ttrpgs might not need any tools... Well, what do I know. I'm still learning and experimenting. Everyone has their own particular way of designing and playing.

As an anecdote, another game that captivated me: The Wandering Library, I felt like I wanted to stay there longer, so I created several tables and a mini-system in which every day, 2 or 3 people would come into my library looking for a book, and they'd ask me if I had read it and what I thought of it. I rolled to decide whether I had it or not, if it was of good quality or not, if it was huge or a comic, or even a ttrpg, and more details to help me interact with the client and prolong the game... It was fun :)

Sorry for the long text as well, haha!

I loved this one-page journal, Maggie! I tried it out and really enjoyed the idea of being a bridge and witnessing (without being seen) human and animal behavior. I liked that you added the option "below"; I might not have thought of that if you hadn't mentioned it. Awesome! A gondola passed under my bridge, thanks to that idea.

I have an idea. You can answer questions like how old people are by rolling a 1d6 (1=child, 2=young, 3-4=adult, 5-6...). You know, the trick is to use this roll to evaluate something on a scale of 1 to 6. It could help generate random results, answer questions, or guide what to write down. How passionate is this couple on the bridge? 1 to 6... haha... How fun is what they're talking about? How suspicious do they seem? These are ideas that came to me for my one-page... :)

¡Me lo he pasado en grande leyéndolo! jajaja Me lo guardo, por si me atrevo un día a descubrir cómo suena el maullido de un Cathulhu XD

Muy buen zine! :) también para mí es una de mis consolas favoritas.

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¡Qué guay meter jugadas de póker en los combates para hacer combinaciones especiales! De hecho, usar las cartas de póker en esta temática se siente ideal. También me gustó la selección del caballo, que parece aportar algo más que un simple medio de transporte. En general, me está pareciendo un estupendo rules-lite. No tengo ambientación del Oeste para jugar, así que cuando quiera vivir esos días tan duros, jugaré Rough Riders! Por cierto, me quedé con ganas de conocer más sobre la magia y los misterios de los nativos. 

 * Quizás, como mejora, lo de los hexágonos no lo veo creíble recorriendo solo 10 km al día. Me parece poco. Pero, es una tontería mía, ¡Es ficción! Y supongo que así puedes crear un tono y un ritmo más lento. Lo que sí me gusta es que al descubrir un nuevo hexágono (o al comenzar) el grupo se detenga a describir el lugar, dando agencia al grupo y no al máster a que invente cómo es el área. ¡Mola eso!

¡Gracias por compartir y qué bueno sería que subieses un vídeo jugando! :P

Really lovely message and art! :)

¡Qué preciosidad, tanto de presentación, escritura como de ilustraciones! ¡Es perfecto, ni un pero! Acabo de jugarlo, que lo tenía pendiente, y es justo el concepto de ttrpg indie que me fascina: evocador, sencillo, otorgando la oportunidad de vivir otra vida y que se sienta real, de hacer introspección y expresarte libremente con unas guías muy claras pero abiertas. 

¡Enhorabuena y gracias por compartirlo!
Tengo ganas de que llegue el invierno para volverlo a jugar...

Thank you very much for your kind words. I hope that if you play it, you have an experience that moves you deeply in some way.

Cozy microgame :) It made me smile! I love the presentations and ideas of your three micro-RPGs. I hope to see more of your work and play it. Congrats and thank you for sharing!

I love Formula 1 and motor racing in general, so this kind of rules-light game trying to simulate a race is always welcome for me. Congrats! The rules are fantastic and it looks pretty fun! I'll play it someday with friends!

It has a magnificent layout! I'm a graphic designer and I found it pretty cool. The rules and the mood of your game are appealing too. Congrats!

Cool premise! It gives a very interesting and unpredictable start to the game. I love the idea of experiencing someone else's life. It's a great supplement for playing a one-shot! Congrats!

Oh! it's true! And thank you very much for notice me! I appreciate it a lot :) Now everybody can download the English version without problems.

Great presentation and it sounds epic, intense and full of conflicts. Congrats!

Oh, thank you very much for your kind words! I really hope you enjoy the experience! Don'be shy and explore all the topics you want while you play :)

On the other hand, I have already downloaded your game and I will play it too very soon. I'm gonna let you a comment in your game profile with my feed back, of course. It looks pretty awesome! Congrats!

I found this ttrpg very cool, it was very entertaining to read with examples or seeds. I like the rules with the rolls with 8-sided dice. By the way, how about expanding it while keeping it as a rules light... let's say 5 or 10 pages? Congratulations!

Thank you very much for your words and support. I think so, anyway, I'll be more careful in the future.

Cool presentation and fun premise! congratulations! :) I'll play it!

Thank you very much for playing and sharing your opinion!!! It made me happy, and I think what you mentioned about the rule of failing when rolling a 1 is very useful. Perhaps for this type of experience, it increases the probability of failure too much, which is approximately 50-50.

I was designing this one-page solo ttrpg last week always with the Jam in mind. I don't know where is the problem.

Very touching..., congrats and thank you! :)

Con muchas ganas de leerlo!!! 😊

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¡Preciosa y muy inspiradora! :)

Estoy por aprender a jugar a Mausritter para introducir a espinete en una partida de rol ^^ muy ingenioso!

Amazing tool! :) I used it sometimes playing solo RPGs and playing alone D&D! I really love!

Easy to play, funny, and fast. By the way, nice presentation! :) And ff course, I'm dead! I went out for a walk and ended up missing. Life is hard... :_(

¡Me gustó! :) Estoy pensando que tarjetitas así para distintas situaciones: que si un bosque, un NPC, una taberna, desierto, etc... cada una especializada, puede estar guay. ¡Muy inspirador!

Oh! Thank you very much for your kind words. I really hope you enjoy it.

A lovely idea, just at the perfect moment, marking 10 years since I lost my dog. Thank you for creating and sharing it. :)

Lovely! My cat was superb, very agile, gracile, and fast; he only failed once during the adventure. Unfortunately, he felt a little disappointed when he reached the gate... Cat things, you know... Your writing is great. Congratulations, Stéphanie!

Of course! I'll tell you my opinion right here! :)

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Es mi primera vez con este tipo de ttrpgs y las mecánicas me han gustado mucho. Está genial eso de pasar de d10 a d8 o a d6 como penalización. También están muy entretenidas las complicaciones y las pistas que escribiste. Me encantó poder escoger qué habilidad usar para sortear los problemas, aunque noté que terminé sobreutilizando la habilidad en la que tenía el dado más alto, junto con la bonificación de 1d2 (Creo que siempre fue justificada mi elección jeje). Me gusta cómo el juego logra un equilibrio entre lo que escribiste tú y lo que aporta el jugador, con los mapas y escrituras de su propia historia. Creo que hay un buen equilibrio :) Por cierto, al final tuve mala suerte... Con 8 pistas, lanzando 1d12 +2... Me salió un total de 4 y me equivoqué, acusé a quien no era...

¡La presentación está genial! ¡Enhorabuena!

Excellent presentation, Moo! Smart and clean design. Really appetizing! :) I downloaded it and upon reading the rules I thought it was pretty fun. I'll play it this week.

Nice!!! :)