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(+2)

The game started off really well with the fluid animations, and the platform elements were really fun, but you could’ve implemented a hitstun or something similar for the skeletons. You had a lot of potions lying around tho so it’s not a big deal. I really like the jump “physics” too. I just had higher expectations for the “scary/spooky” vibe. I love platformers, I love spookiness in general, I was hoping these elements were mixed together in a better way. For a one week jam, tho, it was a great game!