I liked it to a certain extent, I think you did very well the functional aspect, the abilities of the enemies and the player's own but as there is no feedback of what your ability does when you touch an enemy I didn't know if I was hitting him or not and also not having a life bar turned all the enemies into damage sponges. I think that giving more feedback to the player and indicating the life of the enemies would have reflected much better the quality of this game. In the rest quite well, aesthetically super well, the music also well although I would have liked to have feedback in case of a hit and the abilities of the enemies functionally very well achieved. For the next one focus on the feedback because the playable idea was well polished.