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(+1)

Its overall a good game and I love that snail sprite, but the player controller could use a little work. Both the input detection for activating the shell and gliding should be checked every frame so if the player is slightly mid air before they touch the floor the input isn't disregarded and vice versa for gliding. Regardless, the game feels pretty polished for a jam, so good job!

Thank you! I didn't even think to try to hide and jump I completely missed that. Thanks for the input, I wouldn't have even think of that problem. Let's just say it was a feature :))