I respect that! I'm grateful for your time, thank you for playing what you could. I have a few quality of life improvements I'd be willing to implement, because it's garnered enough interest. I'll leave it be for the remainder of the jam, as this is what I was able to tackle in the time provided. However, I think a major change will be in the two rooms that even have a death barrier when falling off, it should just respawn you outside of that chamber with your progress saved up to that point, because I do agree, it can get pretty annoying having to replay all that 😂 The story was heavily inspired by Lovecraft and Egyptian theming! Glad you got that vibe out of it 😁 There is a touch more diologue after that chamber, but I'll update this sucker before you give it another spin (if you choose to do so) Thank you again, for your time! 🤘😎