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(+1)

Apologies for the long delays, I had a lot of RL stuff that immediately took priority. I'm finally back to continue to work on Project 0193. 

With regards to the Red Slime, there's actually a way to trap the slime so you don't actually have to go through endless combat scenario's. You can try looking for a 'highlighted' keypad on a wall that can activate the trap.

(+2)

I did finally get past it (a while ago) and trapped it in the center, wrote down all the codes and then restarted and trapped it in the center a second time, just to check off all the codes that stayed consistent between the 2 playthroughs. That was a pain to initially figure out, but once I knew it wasn't a battle of attrition, things were much easier.