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(+1)

Very cute models and art!

Maan that debug window though. It kept popping up every 2 seconds when it really mattered.

I have to be honest. Even though I beat the game no problem, I really do not like this movement system where you can turn and scoot at the same time. I can buffer a direction to turn to by mashing but I can’t just hold one direction to keep moving in that direction. I feel like it would have been better without the ability to buffer a turn at all. (And possibly less buggy)

I feel like I kinda did things out of order? The move 2 tiles item did not work pretty much at all. It ended up being a “open up the debug menu” button. But everything it was supposed(?) to do was possible with the ranged attack anyway. I sniped the big enemies across gaps.

In the room southeast of the first area, the pushable statue things would not move at all initially, instead they would pop the debug window out. And the northwest one didn’t even have a hitbox? But the water level didn’t change until I left the area and came back.

For most enemies and the boss (and even some levers) I just spammed projectiles from a distance. It was also possible to move into the same tile as an enemy and press space to hit them instead of using a sword.

The item system was also more cumbersome than it needed to be in my opinion. The stat upgrade items should not need to be equipped then used, they should just upgrade your stats when they drop I think. Same for the sword upgrade, it should just replace your sword instead.

I think this game is very very solid. Good visuals and sound. However it seems to be just drowning in bugs right now.

Oh dear, I'm sorry you had so much trouble! Your run seems especially cursed, I didn't have nearly as much trouble in my tests, oh my goodness. Mayhaps your save was corrupted hmmm

Either way, thank you for your feedback! Yeah at this point I'm definitely getting rid of the turning mechanic. The game was supposed to be much more intense and strategic so being able to turn in place was going to be more important, but it didn't really end up that way haha.

Your issues with the stones are especially bizarre to me! You've definitely given me alot to go over after the voting period ends, thank you so much! Maybe you can try again too when I fix everything to see how its improved :> I'm definitely going to make the Final Boss a bit harder too! (also the stat upgrades are usable items because they also work as Full Heals)