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Kittykai

83
Posts
4
Topics
8
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6
Following
A member registered May 22, 2023 · View creator page →

Creator of

Recent community posts

YOWZA, I'm good with that, I oughta get cracking on my ratings though and my updates though

Thanks a bunch! I've definitely learned alot about how to use this engine effectively, my next game is gonna be a blast, stay tuned!

Oh dear, I'm sorry you had so much trouble! Your run seems especially cursed, I didn't have nearly as much trouble in my tests, oh my goodness. Mayhaps your save was corrupted hmmm

Either way, thank you for your feedback! Yeah at this point I'm definitely getting rid of the turning mechanic. The game was supposed to be much more intense and strategic so being able to turn in place was going to be more important, but it didn't really end up that way haha.

Your issues with the stones are especially bizarre to me! You've definitely given me alot to go over after the voting period ends, thank you so much! Maybe you can try again too when I fix everything to see how its improved :> I'm definitely going to make the Final Boss a bit harder too! (also the stat upgrades are usable items because they also work as Full Heals)

Okey, thanks for elaborating!!

ermm, which file do I download..??

Interesting! A tutorial would be nice, but I figured it out eventually. Your little Mousey is soooooo cute! It's well done for what it is, I definitely had fun and even managed to join la familia x3

Hi guys, unfortunately there seems to be a rather annoying bug where the debug console pops up and can interrupt the game, resulting in undeserved deaths. If that happens, all you gotta do is hit ESCAPE really quick. Sorry!

So there are certain bugs I'm noticing that definitely need to be patched (forgot to turn off Debug Menu, softlocks, game breaking glitches, etc), but in regards to QOL - Would adjusting stats of certain enemies be considered New Content? Specifically, the drop rate of health items is too low, and the Final Boss doesn't have enough HP, resulting in a frustrating main game and an underwhelming end game.

Oh I'm sorry, yeah it's a little unconventional. RPG in a Box still has some weird quirks so the tap - walk function was unavoidable. There's an option for point and click mechanics but I wanted it to feel more like Zelda yknow? Thank you for playing though, I'm glad you enjoy my art! Did you manage to beat it? I'm really proud of the boss fight hehehe

Oh dear! Here's a hint, you can still push statues into the river and you can hit the switch off to the side with items. Thank you for playing!!

If it's not an error I do appreciate having the extra time, school just started again eheh

Thanks, and I believe in you!! Tip: With the Creepy Flute you can warp through enemies, and the Magic Sword can keep strong enemies from reaching you!

Thank you so much!! I'm very proud of what I was able to get done on a crunch, for a while I debated having only one level or no boss battle, but I'm glad I pushed through and delivered something people really enjoy :3

Great, thanks!!

Hey odd question, are these PGMMV songs completely free use or just if we use them in a PGMMV game? (For example, I'm using another engine for a game jam rn but would like to use some of these in that project.)

Fantastic, thanks! Also hello again! So excited for this year's jam, thanks for holding it again! ^.^

So like, maybe not gore, but like a comical amount of blood, like doofy little circle people just exploding and now everythings red. Like is that okay or should I take a page out of Danganronpa and everyone is filled with neon highlighter ink and glitter lol

Very cool premise!! I enjoyed piecing together not just what happened but also the setting and world through the dialogue, and those were some neat twists there at the end - fantastic work!!

Oh my goodness thank you! Yeah I was pretty bummed but I'm glad it at least came out good :>

YAY I wanna show off some more!! Here's some of my favorite sprite sheets and the animation set for Queen of Super Hell!

I added native keyboard support in the latest version! :D

Thanks for pointing out how obtuse it was, it pushed me to do some digging and figure out how to make it work gud :>

HUGE NEWS, thanks for keeping us posted!

I just right click and hit "extract all" or drag the files onto my desktop , which works for everything else. Is there a trick to it for yours?

Probably one of the most addicting and well designed of these "survivor" games submitted for this jam, this belongs in the top 20 freal!! Very well polished, good controls, unique mechanics, nice sense of progression, also wowie zowie that Mouse model *dies of gay*

Phenomenal work!!

Omg this game is CUUUUUTE I'm in love I want to kiss and marry this game cutecutecutecuteCUTE

I got Friendly Mouse btw, gonna try for more endings! >:3

What a fun concept for a puzzle game, my only hang up is that there isn't more!! Aesthetically gorgeous too btw!!

Sleeper hit, this game is pretty creative and is designed very well, good job!!

I'm not totally sure what's happening, but I sense that it's extremely deep and complex. Im really interested in this games development, please include a hands on tutorial eventually!

IM FLOORED, this game freaking rules!! This is like something I'd unexpectedly get on Humble Bundle bundle and be like "sure I'll give it a go it was like $1 anyway lol" and then actually unironically fall in love with, freaking fantastic job 💖💖💖

Sadly the game won't extract for me :( Everyone says it's good so I wanted to see it, but I'll take their word for it!

Oh man I'm BLOWN AWAY, this just absolutely oozes style!! I'm speedrunning every entry so I can rate them all, but I'm definitely finishing this in my off time, freaking fantastic work!!

:l None of the sounds loaded for me

Very cute Mouse and Bubi tho

Oh! This is pretty good, I can't wait to see more from this!!

I know it's a dumb memey sorta game but I really think you nailed the mish mashy multimedia visual style, good work! I'm glad I finished it the ending unironically brought a smile to my face xD

Absolutely love it what a fun idea, though there wasn't much to keep me around until the end (I got to day 7)

Fun and simple, I adore those models, good vibe, but losing time when donos hit the ground on top of the countdown is a bit cruel! xD

Some of the quests are bugged and I couldn't tell whether I had made any progress or not, but I like what I got to see - very sweet comfy game!

I forgot to click into the window and missed half the notes. That said, well made! Good work :>