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(2 edits) (+1)

Nice game, really really hard,  I couldn't get past the 2nd level but i will certainly try again ! 

Some feedbacks : 

I got an exception when i died and click no on try again:

NullReferenceException at Transform.get_position() at IMoveConfig.GetMoveVector() at MoveComponent.GetLocomotionVector()

there was also a run where i was still alive at 0hp but the exit was blocked by 2 cubes, so i was stuck in the big hole

I didn't find how to enter the room where we have to choose between 2 items

I feel like I should be able to roll over a 1-square spade but unfortunately the character can't (i guess without upgrade)

Thank you for the feedback!! Working on it--I'm hoping the v1.01 that I just put up fixes that exception issue, at least.

I'm wondering how it's possible to get to 0HP without dying, that's a whole new puzzle haha