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Good day,

I know this game is finished so this is more like a request/suggestion than anything else.

I really like the necklace aspect for the Dom/Sub perspectives and the ability to change it whenever we want. However,  it would be even better if such choice also impact the random encounter when we "work" around the different location. 

For e.g, if we go Dom with the necklace, then during the event when we get distracted,  we will be the one who seduce / get serviced. E.g: in the gym, the choice to "enjoy some of your staff".

The same logic applies when we go Sub, such as when we work at the club with our dear vampire, the choice to "get leashed" by the Asian lady (if my memory is correct). Or the one in the casino when we get a choice to slip under the table to help relive "stress" for one of the customer. Both occasion fit the Submissive aspect in my opinion.

At the current time, I don't think the necklace influence the outcome of such random events.

Another point also would be if we get to choose the gender/sex of the concerned subject in the random interaction especially if it gets sexual.

If the player is straight or gay, then they may only want to interact in alignment with their preferences. Nonetheless,  it seems for these events, the gender of the staff/customer is hardcoded. This is also something easier to change than if we are talking about the main NPC/RO.

I understand that this may double the content since every event will need to be ajusted which is why this is a simple discussion point/comment.

The reason is that although those are short events acting more as a bonus content,  I did quite enjoy the writing/context on some of them and would have loved to see it more expanded.

In any case, a wonderful game for sure !

Cheers,

Thank you! Adding flexibility was definitely the source of a lot of work, and we had to pick our battles. I suspect our future games will be a bit more targeted at specific orientations and desires, which will be less flexible, but hopefully also hasten the game making process and result in more games! I appreciate the thought!