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The concept is interesting, but I found it very confusing why I kept getting the tree type wrong. I think it would have been nice to include a reason for resting, either being that you ran out of time, or specifying what type of tree you swung at last, and possibly what attack you used (although I did understand what to use on each different tree size, I just couldn't identify what size I was looking at). The art and music are all very polished, and I was really impressed by how many different tree types you had. I did enjoy this one, and the issues I had with it are all fairly minor easy fixes. Good job!