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Hey, thanks for playing.

There is automatic UI scaling now so glad that's working, same with the optimization.

The 90mm now has some vertical aiming making it viable, the railgun will need some buffs aside from making the thing aim correctly.

Turns out that it goes into a separate secondary weapon slot that you are not introduced to in the tutorial

Oh yeah I forgot to explain it, whoops.
You can also select the weapon by pressing 2 like it says on the UI but it's small and tucked in on the bottom left so I can see how that'd be easy to miss.

I find it a little lame that you still have access to the sci-fi repair minigame with them but I understand why you made it that way.

I could remove the particles if that helps with immersion, but the ability to play as the enemy tanks is more of an easter egg than anything serious.

But yeah, thanks for the feedback!