The audio sold the experience. I didn't find the gameplay loop compelling, but it was basically bugfree. I did notice that you can stop a car in each lane as they first appear on screen and then just stop traffic spawing forever from there without penalty. When I did let the traffic flow, the timings between pedestrians was just right to give it some challenge. The art was consistent and cohesive. Good job! -Rogue
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Thank you so much for the feedback! To be honest, I wasn't very excited about the gameplay loop either, so I stopped working on the game a few days into the jam. 😅 As for the stoping the car as they first appear, I know it stops the traffic forever—it was a quick fix for another problem I was facing, lol. The only "penalty" for doing this is that your score will be low if you complete the game that way since you gain a multiplier for each car that successfully passes.