Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I like it, it's fun. 

feels more hardcore than the other survivorlikes I played. I can barely outpace boars. gradual hits made me lose just after rocket enemies were introduced(Having a visible landing zone VFX feels more fair imo)

I didn't get a feel for the upgrades since I didn't play much but bladestorm seems the least worth it since most enemies are farther away. 

the graphics are cute/high quality, menu UI is good. in game text is too small.  some ps2 vibes, that's a good niche if you lean in there(maybe you do and I haven't managed to get that far)


Also resizing the window to fullscreen affected my monitor and un-maximized the browser(vivaldi) 

Thanks for playing!

The skills will get a big overhaul when i introduce the class system, bladestorm is not weak it's damage stack is quite high but the tradeoff is indeed risk, it's dangerous to use if you haven't played it a bit and don't know the hitboxes well, player is definitely faster on base than any enemy other than the bats.

Spikes from porcupines do have a shadow allowing you to avoid them, i didn't want to put a too obvious circle where they land, allows more skill expression voiding them.

I'll take a gander at the text stuff, and add an option to increase size!