Thanks for playing!
The skills will get a big overhaul when i introduce the class system, bladestorm is not weak it's damage stack is quite high but the tradeoff is indeed risk, it's dangerous to use if you haven't played it a bit and don't know the hitboxes well, player is definitely faster on base than any enemy other than the bats.
Spikes from porcupines do have a shadow allowing you to avoid them, i didn't want to put a too obvious circle where they land, allows more skill expression voiding them.
I'll take a gander at the text stuff, and add an option to increase size!