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And here I thought you were finally working on ESA2 (jk jk).

Overall, outside from getting used to the controls, the puzzles weren't all that difficult, it was really just a funky way to display single directional screen wraping. Now you just need two directional screen wraping by projecting the game on a torus and call it Donutmount.

(+1)

I guess more precisely, it's screen wraping but mirrored. I think.

That'd be wacky, haha

(6 edits)

that's only wrapping in one direction









covemöbius