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I understand that it could feel a bit floaty, although the levels are all designed around the current movement. I'm not opposed to further tweaking the movement but that could mean that level layouts will have to be tweaked as well. The 90 degree rotations are a stylistic choice, and I understand player concerns with it. It could definitely have some adjustments made to make it feel better. It also doesn't help that there are currently some bugs regarding the camera movement. The blast attack mechanic is also definitely something that has to be better explained. I'm also aware of your point that some level platforms are not aligned correctly, this will have to be corrected. Thanks for playing and leaving a review, I'm glad you enjoyed it.