Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is such a cool and philosphical/psychological concept. The overall main ‘hall’ felt quite despairing and dreary, which is probably the atmosphere you aimed for. Which is a good thing.

Those tiny little things, like the emotional state of the main character being shown in body language, make it complete.

But alas, after I transmuted into Hope, I got stuck when the cube of doubt disappeared, making me stuck in emotional limbo for a long long time…

Thank you! :)