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A jam submission

Evolving EmotionsView game page

Submitted by Dookos Games — 11 hours, 18 minutes before the deadline
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Evolving Emotions's itch.io page

Results

CriteriaRankScore*Raw Score
INNOVATION#33.5333.533
BEST USE OF AVATARS#63.0673.067
THEME#73.2673.267
Overall#72.9442.944
AUDIO#142.6672.667
FUN#142.5332.533
VISUALS#192.6002.600

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Name of Team Leader
Konstantine

Email Address
dookosgames@gmail.com

How many people are on your team?
1

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Comments

Submitted(+1)

That was deep! Awesome entry! The mini-games are quite challenging, though. Great job!

Developer

Thank you so much! I really appreciate the feedback!

Submitted(+1)

This is such a cool and philosphical/psychological concept. The overall main ‘hall’ felt quite despairing and dreary, which is probably the atmosphere you aimed for. Which is a good thing.

Those tiny little things, like the emotional state of the main character being shown in body language, make it complete.

But alas, after I transmuted into Hope, I got stuck when the cube of doubt disappeared, making me stuck in emotional limbo for a long long time…

Developer

Thank you! :)

Submitted(+1)

Such a great concept. Blows my mind that you came up with this. 

Had a hard time figuring out it was a black square I had to balance but that made me "doubt" myself which actually kinda fit well. Also I had to restart like 6 times cz there is a bug when you get shamed on after losing and try to interract immediately, the game just... breaks.

Good luck and Keep going forward! ^ ^

HostSubmitted(+1)

That was really unique! Was quite eerie, as others mentioned, nice atmosphere. It was a good choice of landscape and sounds (also, really enjoyed the whispering sound effects in the maze one...i think it was cynicism)
Maybe I'm just a little dumb, but it took me 4 tries to figure out that I was the black square in the balancing minigame (the first one i played) - just didn't seem quite obvious enough that I was moving the little black square around. 
Great entry!

Developer

Thank you so much! Yeah, I noticed that it was difficult to see the square against the backdrop lol. That was not intentional. :)

Submitted(+1)

Nice interpretation of the theme! I liked the variety in gameplay. The sadness one was easiest, you could just hold down left or right to beat it.

If you pressed any button right after losing a minigame, the minigame ball would just disappear forever. I assume this is a bug. I had to restart the game twice to beat it.

Developer(+1)

oh! Ha! yeah that's def a bug. Thanks for playing it all the way though and the feedback! 

(+1)

I like the small minigames, I am a big Yakuza 0 enjoyer so its always a treat to play minigames, The world is eerie and the overall feel is kinda creepy.

Submitted(+1)

I love it when games combine different minigames inside. And the message of the game is beautiful. Well done

Submitted(+1)

Really cool concept and good interpretation of the theme. Great atmosphere as well!