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Evolving Emotions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #3 | 3.533 | 3.533 |
BEST USE OF AVATARS | #6 | 3.067 | 3.067 |
THEME | #7 | 3.267 | 3.267 |
Overall | #7 | 2.944 | 2.944 |
AUDIO | #14 | 2.667 | 2.667 |
FUN | #14 | 2.533 | 2.533 |
VISUALS | #19 | 2.600 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Name of Team Leader
Konstantine
Email Address
dookosgames@gmail.com
How many people are on your team?1
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Comments
That was deep! Awesome entry! The mini-games are quite challenging, though. Great job!
Thank you so much! I really appreciate the feedback!
This is such a cool and philosphical/psychological concept. The overall main ‘hall’ felt quite despairing and dreary, which is probably the atmosphere you aimed for. Which is a good thing.
Those tiny little things, like the emotional state of the main character being shown in body language, make it complete.
But alas, after I transmuted into Hope, I got stuck when the cube of doubt disappeared, making me stuck in emotional limbo for a long long time…
Thank you! :)
Such a great concept. Blows my mind that you came up with this.
Had a hard time figuring out it was a black square I had to balance but that made me "doubt" myself which actually kinda fit well. Also I had to restart like 6 times cz there is a bug when you get shamed on after losing and try to interract immediately, the game just... breaks.
Good luck and Keep going forward! ^ ^
That was really unique! Was quite eerie, as others mentioned, nice atmosphere. It was a good choice of landscape and sounds (also, really enjoyed the whispering sound effects in the maze one...i think it was cynicism)
Maybe I'm just a little dumb, but it took me 4 tries to figure out that I was the black square in the balancing minigame (the first one i played) - just didn't seem quite obvious enough that I was moving the little black square around.
Great entry!
Thank you so much! Yeah, I noticed that it was difficult to see the square against the backdrop lol. That was not intentional. :)
Nice interpretation of the theme! I liked the variety in gameplay. The sadness one was easiest, you could just hold down left or right to beat it.
If you pressed any button right after losing a minigame, the minigame ball would just disappear forever. I assume this is a bug. I had to restart the game twice to beat it.
oh! Ha! yeah that's def a bug. Thanks for playing it all the way though and the feedback!
I like the small minigames, I am a big Yakuza 0 enjoyer so its always a treat to play minigames, The world is eerie and the overall feel is kinda creepy.
I love it when games combine different minigames inside. And the message of the game is beautiful. Well done
Really cool concept and good interpretation of the theme. Great atmosphere as well!