For a prototype the game looks really nice, though there are some oddities like the large empty space above the planet's artwork when you click on it. The way orbital pathways are presented make me think they are a physical thing as well with how thick and chainy the circles are. Gameplay was very confusing though. I tried to do the initial missions, but both time I was told there was an incident, but the text disappears so quick I was barely able to see what's happening at the first time - a message log or something like that would be nice, along with a mission overview window once it was executed to summarize what exactly happened. I wasn't able to go very far as I didn't get any further missions afterwards, not sure if because there aren't anything yet.