Very simple, a bit too simple. It's very obvious what the solution is going to be, since movement is binary and leaves nothing to really think about as there is always one right path from the green block to where the circle is, a maze that showcases everything at a glance and that doesn't make for a good maze. The movement itself is very janky/wacky. You really have to add some sort of twist or mechanic with better camera control for this to be something cool for a puzzle game so things can change over time so you cannot see the solution right away.