Things that are different from before:
- Switching characters costs less MP
- Added mechanic that lets you recharge MP
- The Witch has melee combat
- The Witch no longer has a floating jump (will probably add it back in later)
- The Cat has an air dash
- The Cat no longer dies instantly to damage
- Levels, powerups, and collectables are spread around a metroidvania style map
- NPCs, dialogue, and story
- Boss fight
- More enemies
- More levels
- Save system
- Controller support and custom keybinds
The hitboxes and hurtboxes are better than before, but they're not 100% perfect yet. I'm not happy with the camera either.