- Zed fighting around door frames
- Sound for TV doesn’t seem to have a proper source, just sort of emanating from a corner.
- Images are oddly flat, often disappearing as you grow close
- Player randomly grows or shrinks, not only disorienting but results in being glitched out of the other rooms until it resolves, assuming it’s triggered by time and nothing else. This also results in occasionally being too large to interact with the chair if you have an item.
- Furniture changes when player isn’t looking directly at them, increasing the ‘creepy’ vibe. Same for the other rooms.
- Gameplay involves walking around until you finally luck into one of the objects you can pickup then taking it back. Again...and again...and again. While the effort of filming is impressive, the game play loop is boring as heck.
- Assuming the objects are in a set order, the game glitched for me and I got the accordion twice. I was unable to sit back in the chair either due to the ‘accordion’ flag either being triggered or due to the size changes.
- Guy is insufferable. ‘Give me what I want…’ ‘This isn’t what I want’.
1 star. Tries to be creepy. Buggy at best, a bit annoying at worst. Interesting concept, not my personal schtick.