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A jam submission

Not What I WantView game page

Sit down. This is not what I want. Give me what I want.
Submitted by bodro (@LeBodro), Mathieu Auclair (@MathieuAuclair1) — 4 minutes, 16 seconds before the deadline
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Not What I Want's itch.io page

Results

CriteriaRankScore*Raw Score
Vote for your favourite game!#2682.1652.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+2)

I like the initial concept of they player interacting with your "character" on the TV giving him several things he might "want".  The atmosphere is fairly effective at being creepy with how the room and art is designed. However the guy on TV acting is a little poor plus there's one scene were the cameraman randomly laughs which kind of ruins the immersion\creep factor and that fact that items you can give easily repeat leads to the game play become too boring very quickly.

Developer(+1)

Being a programmer, I kind of take it as a compliment that my acting is just "a little" poor! Haha

We kind of had these concerns and wanted to iterate post-game-jam about them. Thanks for the review :)

Developer(+1)

Sorry for the laughing, that was me, a lot of vodka was involved in those clip... :oops:

Deleted 4 years ago
Developer(+1)

I did change it, I'll check. sorry for the inconvenience!

Submitted(+2)

cool game could use some more polish but thats understandable for a 48 hour game its very good well done!

if you have time please check out our game too i would appreciate it!

https://itch.io/jam/yogscast-game-jam/rate/535824

thank you!

Developer(+1)

Done! Just played & rated your game, congrat for the jam and good luck! You made a cool game too, thanks for playing our game! :D

Submitted(+1)

It's a cool idea, although I got a little bit confused.  It needs a bit of polish in the actual gamplay, but the mechanics are definitely there

Submitted(+1)

I like the concept, it's very disorienting with the rooms changing around, but I also got stuck when my character increased in size (or did the room shrink?). I think it could be quite a creepy game if you spent a little more time ironing out the gameplay.

Developer(+2)

It was a bug with the movements, the character is actually floating. It happens when you step on furniture, the character just won't fall back to the ground. We're waiting for the end of rating to upload the fix.

(1 edit)


  • Zed fighting around door frames
  • Sound for TV doesn’t seem to have a proper source, just sort of emanating from a corner.
  • Images are oddly flat, often disappearing as you grow close
  • Player randomly grows or shrinks, not only disorienting but results in being glitched out of the other rooms until it resolves, assuming it’s triggered by time and nothing else. This also results in occasionally being too large to interact with the chair if you have an item.
  • Furniture changes when player isn’t looking directly at them, increasing the ‘creepy’ vibe. Same for the other rooms.
  • Gameplay involves walking around until you finally luck into one of the objects you can pickup then taking it back. Again...and again...and again. While the effort of filming is impressive, the game play loop is boring as heck.
  • Assuming the objects are in a set order, the game glitched for me and I got the accordion twice. I was unable to sit back in the chair either due to the ‘accordion’ flag either being triggered or due to the size changes.
  • Guy is insufferable. ‘Give me what I want…’ ‘This isn’t what I want’. 

1 star. Tries to be creepy. Buggy at best, a bit annoying at worst. Interesting concept, not my personal schtick.

Developer(+2)

Thank you for your honest and exhaustive review. We gave you a game. Turns out it's not what you want. I feel like I've stolen you time though, and in hope of making it up to you, I offer you this puzzle game: https://bodro.itch.io/klss 

KlSS was made in 2 or 3 weeks (instead of 48 hours) and is more traditional (it eventually ends).

For "Not What I Want", we already have a fixed build, but can't upload it until the end of the rating process.

(+2)

'Turns out it's not what you want' *rimshot*

I'll probably give it another shot once the fixed build is out, but the Kiss game looks cool. Reminds me of Adventure (which I assume was the aim).


In regards to the 'AAA' comment made by the other dev; I look at all games - jam or no - as I would a 'finished' title. I do try to cut some slack if some stuff is obviously not finished, but I do tend to be a bit harsh about certain game breaking bugs or certain cut corners. I try to respect ideas, implementation, and effort! The idea of a puzzle game where you try to guess what someone wants has been done before and is good, though I assume that wasn't your full goal. As for implementation...well, you have my review. As for effort, it was a game jam to be sure, and y'all are pushing out an update with a few fixes so that's great! And obviously you went through the trouble of the video and the changing furniture and rooms and whatnot.


Keep on keeping on!

Developer(+1)

I honestly liked your review, as any review implicitly says: "I played your game and deemed it worth being reviewed".

Spoiler alert

The jam version is not a puzzle game, it just "doesn't" end (it is that kind of experimental game).

Developer (1 edit) (+1)

Thanks for trying our prototype! We enjoy constructive comments! We've made this game during a weekend, that might be why it's not a AAA game, but yeah we will work on those points! Thanks for playing our game :D

Submitted(+1)

The game was pretty interesting, but i somehow bugged above the doorway and i was unable to get back to the chair.

Developer

Thank you for pointing that out. It will be fixed later today when uploads are unlocked.