The art is really good and the postprocessing for this storyline is nearly perfect.
but, I found a few oversights.
- Esc might be a bad option to close Interaction menu as it minimises the full screen instead of closing the interaction.
- The gameplay feels quiet complex, This it at least in my opinion, A fun tutorial section for the defence might be better.
- Mapping the interaction to something like E or Q might be better to reach instead of Z. (Thus is not really a problem, just an preference.
Apart from that, its a really good game, especially for a 4 hr development.