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(+1)

Really interesting concept, but I like the idea for the card-playing championing more than the execution. Most of my frustration comes from the randomness of it all, I couldn't get past the 2nd stage as I tried many times but the cards dealt to me felt like they never helped and I would lose in ~3 turns. I liked the atmosphere and the whole card-playing was done well, but it definitely could have done with more balancing. Good work though!