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(1 edit) (+1)

Played with high concentration & caffeine https://www.twitch.tv/videos/2247310587

- The magnifying lens is imho not a satisfying solution to everything being so small

- Keybinds as advertised in the program bar don’t work, F11 does nothing and Ctrl+- (Zoom out) does something different

- Pressing - in title screen gives a waytoodank effect. Same for pressing U in combat - can be reverted by pressing K.

- In race mode I thought I was gonna reach Wodopom or something when the progress bar at the top would be full, but nothing happened

- Browser version still broken for me. I noticed that it loads 200 mp3 songs of ~1 MB each (how does itch let you get away with it?); I think cutting it down to 10 songs would help greatly.

It’s hard to comment on the game-play itself. I hope watching the footage is useful. Often I couldn’t tell how far the game was buggy versus I don’t understand what is happening. If you flesh out pacing and content (quests / special encounters), it’s clearly a functional game with depth to it. All the graphics/controls issues still hold, but as for understanding the mechanics I personally do think it’s interesting to have this rather 90’s style experience where you have to consult "the manual" to find out about things. If one gives in to it [and gets over the barely legible font.]

Keep grinding, game has a lot of potential as FtL-but-weirder!!

ps. Please kindly try my game again, Mr. PricklyPearGames. The browser version should now work even with 1.5G VRAM.