The content I'll be working on is mostly decided at this point. Cecaelia monster girl could certainly work, though I wonder how much trouble the AI would have trying to do that.
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I think at some point I'll add something like a Normal and Casual difficulty. Right now I'm still looking for the sweet spot, and I wouldn't want to spend too much time working on such modes unless I know the game is in a good spot balance-wise. Otherwise I might spend too much time adjusting numbers instead of getting content ready.