When the game reaches a point where I think it's complete, I will be moving onto developing a totally different type of game. I wanted to make this game as a passion project because there was a lack of games with a safe vore theme, but long term the target audience is very narrow and wouldn't work out financially. Next game won't be explicit in nature.
ZingyASA
Creator of
Recent community posts
Made some decent progress over the last 2 weeks. I should have a test version to send out to volunteers on the Discord server to help find issues within the next week, though this is only for Turtle. Mermaid isn't ready for testing for a while more yet. If things go perfectly, whole update might be ready in a bit over a month? With my track record over the last few months, though, I would not bet on that kind of productivity out of me. I will know better in a few weeks. Right now it's hard to give an estimate.
I've yet to design anything around the final boss yet, but I have some assumptions I can make. Pretty sure it'll act like essence collection right away, and if Amelia can succeed in doing that then it's a win. Instead of ending right away, Amelia would have to walk back to her diary with the option to revisit predators along the way including the final boss again. A revisit to the final boss would likely be much less intense. The only idea I have right now is if Amelia does return to her diary after the final boss that the game ends with some dialogue about her returning home or something, but if I can think of a less generic ending I'll try to go with that.
I try to give tiny updates when asked about it here in the comments, but I'm also very responsive on the Discord server I run for this game (public link available in the game's main menu). I don't necessarily announce progress updates, but I do have a #dev-diary channel when changes are saved to the project files. It doesn't cover everything, as during periods of writing or image generation this channel doesn't get updated until it's all finished and added to the game, but it is a little way to track progress for those who are more interested in that.
Best way for now is to just ask I suppose, whether here or by joining the Discord server and asking there. I got 12 images generated yesterday, so progress is indeed happening just at a much slower pace.
It's still in the works. I know I kind of set a standard of once-a-month updates until this last one, but it's very tough as a solo project to keep up that same steam long term. I promise small bits are still being completed, most recent progress made was yesterday, it's just at a fraction the speed of before. This update is also bigger than most updates as 2 predators are being worked on. I still estimate the next update is about 50% done, though it's not totally accurate compared to other comments I made estimating progress. I've worked on extra things that should improve the game most recently that don't necessarily bring the game closer to the next update.
As it's a game, and without spoiling any ideas I have, it will always be possible for Amelia to escape a situation. Player will need to figure out how to, but it wouldn't be very fair to just have an impossible situation thrown at them with no warning.
I am open to an idea like needing a Consensual Predator's help to escape an Apex Predator if I can find the right motives for it to make sense. I have not planned out Slime girl that far ahead to know if that's the direction I'll go yet.
Consensual Predators have a bias towards predators they have not fed recently, which means all Consensual Predators will visit all Apex Predators at some point. They first tend to find the Apex Predators closest to them, then are less likely to revisit unless all other Apex Predators have eaten them once. So it may take longer than a few days to achieve, but you could meet all Consensual Predators eventually if you have Amelia stay prey to one Apex Predator.
I think the game will require at least 3 weeks of solid hours put into it to reach the next update. Good news is I did finally get a good chunk done today, just need at least 20 more of those. Mid-January at the very best, but after not working on it for over a month I can't make any promises that I can keep to a schedule yet.
Technically, the answer is yes, but this is a very large task that I don't have time for so I can't. I would suggest you look up tutorials for Unity, as anything I could teach you is most likely done better by someone else already. There's a lot of free resources out there; try to find one that's easy to follow and does something very basic like a game of pong.
If you do follow a tutorial and it clicks for you, I would then look up some fundamentals regarding C# coding language like object-oriented programming. I think with at least 100 hours of effort, you can reach a point where you can consider starting your own game by using what you learned. You should give it a try; it is very satisfying when I solve a problem for my game through code.
Yeah that'd be in the plans at some point. Once the game is near completion, I can make a list of some sort that explains my process. To add new logic would be tough (the unique things that some predators have, like Succubus checking every 3-4 hours to see if her prey is active enough), but if you don't mind copy/pasting the behaviors a current predator has, then the process of adding a new predator should be easy enough to explain. I just have no idea how modular or easily sharable it would be; I don't think the game has the ability to not exist as one whole piece. The game currently does not have a way to load a character from outside of itself. If a modder were to supply everything required for a new character, anyone playing it would need to download the whole game to see it unless new logic is added for this. Not sure if I'm explaining this right, it's a bit late here.
Thanks for the feedback, glad you seemed to enjoy the game.
There is not a way to increase energy past 8, and I don't think future Fairies will add this either. Though I'll know better once I'm actually in the process of adding them. The current Fairy does increase max Mood and Drive, so I suppose it would make sense in a way to have at least one Fairy help out here. Next release should have difficulty settings for Normal or Casual mode, or if players want something in between can do Custom mode and set each setting to what they like. There will be an option for instant escape where just pressing the button will get Amelia out. Until then, the other option would be to enable the Debug menu and use it to increase energy while escaping if you'd like to attempt another escape right away, or make sure you have enough for the current attempt.
Yes, Drider and Slime girls are planned to be added. Not sure about an arachnophobia mode for just one predator, but I may at some point make the game more customizable by having an option for each predator to be allowed or hidden.
Vague tip: Pay attention to the expression Erinna is making, also pay attention to the diary entries as it describes how Erinna is doing. She is an energetic predator, so even while asleep, she will be quick to react to an escape attempt if she's in a comfortable state.
For a more direct explanation and potential spoilers, you can read the in-game tip page for Harpy to understand. All predators and their somewhat hidden interactions are mentioned on their tip pages. Help > Predator Tips - Spoilers > find the predator you want info on.
Final boss is not available yet, the game is still mostly a sandbox-type game for now. Once the final boss is added then the game will have a conclusion, though after beating the final boss I will likely require the player to walk back to the diary space, allowing predators to be re-visited (including the final boss) and ending the game when desired.
Not quite. Haven't made much progress lately, felt like I needed a break and started a different coding project. I am working on images today so progress isn't 0, just that it's hard to keep the same pace I've maintained up until recently. The large amount of image generation and writing is causing burnout, I need some other outlet to stay productive. Expect updates to come out slower as I have my attention split (at least for now).