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Had a chance to play a decent amount and I was really impressed! The atmosphere and music is phenomenal! I also like the art style. The voice acting can get a little repetitive and sometimes the dialogue doesn't seem to relate to the thing I just clicked on (I heard a lot of "why would I go outside now?" when clicking on random objects). 

I liked exploring the environment and figuring out the first couple puzzles. Unfortunately I got stuck on the harmonica bit and clicked everywhere that I could in the environment. I'm guessing I'm missing the key which maybe opens the cabinet to reveal the notes I need to play, but I just can't find it anywhere.

Aside from getting stuck there, I really liked this experience because of the atmosphere. This is really solid and I would like to try again sometime to see if I can see more of the story.

(1 edit) (+1)

Hi! 

Thanks a lot for playing and feedback! 

The thing with "why would I go outside now?" is unwanted behaviour with the door (and some other objects). Basically if you click the door 10 times all the "why would I go outside now?" will pile up in a queue and you will listen to them untill you hear all 10 :D. Will fix that in a future updates, but for now if that happens you can skip dialogue with "Space" button.

Regarding the key for the drawer - did you use the foghorn to advance in the story? 

Yeah I used the foghorn and then the ghost appeared. That's when I went to find the harmonica and returned to the ghost but randomly playing notes didn't work. So I clicked around everywhere that I could and was unable to find a key or any clue that would help me advance further.

Ah, I see. The key is actually hidden near the spirit  - its a yellow coloured thingy near his head.

Thanks for the idea, we will think about implementing some sort of clue system!